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niklas

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niklas

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niklas last won the day on July 12 2023

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  1. The game loses more and more players by the day, I'm curious what their end goal is here. The game had such great potential, MVS was doing pretty good even toward the end and only really failed because of poor decisions by higher ups in NQ Games. Masangsoft had the chance to undo those mistakes and make something that for the past 5-6 years we've been waiting for. Instead the game is doing worse than the illegal unlicensed (now shut down) private server ToyHeroes. Yesterday, they posted a list of newly banned players, giving the impression that they cracked down on cheaters. However, all the banned accounts had simply exploited an RT glitch that the game developers themselves had overlooked. It's just really deceptive. The game released in August, and there still hasn't been any meaningful updates to gameplay or weapon mechanics. Instead, every update seems to focus on introducing outrageously priced RT items or tweaking things in the Inventory/Lobby department, with the occasional bug fix. I haven't been home to see the lobby for a few days but from what I've read on the discord, the game is struggling. This is a situation where listening to the playerbase is dire for the game's survival. The developers had no experience with the game prior to buying it and it shows. Also the forum is super janky with videos/pictures, and not having a category for media related stuff is kinda dumb? This is just a rant, bla bla bla
  2. The weapon class concept could work, but weapons need more balancing. I don't mind having 3-4 stats for all weapons, but I do agree it's boring when everyone uses the same class. Rifle imo is the only weapon that has an okay balancing, the rest of the weapons all have a clear superior class which kinda defeats the purpose of weapon classes imo.
  3. That's kinda funny of them to say considering mp exploits never had an impact on the MVS trading system.
  4. I don't know what they're trying to solve with a measly 10k rt a day. It'd be insulting if it wasn't too baffling to digest. So many things to fix with the game and they think some rt will solve it...
  5. I'm not against a different level system than what we currently have, but I don't have a strong opinion on it. What I DO have a strong opinion on are the level icons. What a monumental downgrade in design quality, creativity, excitement and originality. The ENG level icons are by far the superior icons of any region, but even the worst of them are better than what we currently have. It's honestly a disgrace to good design, and to the players that waited 6 years for this game. It is an eyesore to behold, and a displeasure to even glance upon. They could have done so much with what they already had. The ENG level icons could have been repurposed and made even greater, but instead they wiped it all away in the most basic bare bones way possible. The icons are abysmal at BEST. Can I modify the client and use whatever I want instead of the normal ones? Yeah, of course, but after enough time you get tired of modifying things, Playing with inauthentic visuals doesn't feel the same. So you end up having to tolerate mediocrity. Just a few thoughts I had on the current level icons.
  6. The rates are pretty awful honestly. I feel like RT on MVS gave you more bang for your buck than RT on MVR does. It's up to them if they want to make it worth it or not, it's only discouraging people from spending more. 100$ for often times not even a full set is pretty bleh, glad to not be spending a dime more on this game.
  7. There are also tons of unused dioramas that are actually desirable. I mean, a circle with a random texture each update? Pretty lackluster.
  8. The dioramas are just lazy retextures that don't even look good. Pretty unfortunate. Dioramas are among the easiest things to export to functional .nif so idk why they don't take advantage of that to create actually cool content.
  9. Some people just pull stuff out of thin air, they have not mentioned anything about glowing weapons. And afaik, glow only had 1 bug when in-game, when standing in front of certain walls/objects the glow would only appear on the weapon and the outside part of the glow would be cut off. Not really a significant bug, at least not one that I expect them to have discovered.
  10. I'm not sure to what degree they punish players but I'd give reporting him a shot. You can report on the official masangsoft page.
  11. Who knows why they didn't remove it. But I wouldn't let it get my hopes up, cause it probably means nothing. Imho it probably just comes down to laziness.
  12. Looking at the "rewards" for the steam wishlist, I don't think they have a grasp on which items people actually like. I'm sure they'll release a lot of the ugly surge items. I think nearly all pre-surge sets have great designs and fit the game in well though. So if they don't suffocate us with post-surge stuff it'll be alright.
  13. only got naomi pandora and chip assets exported hence there's no knox or kai
  14. Dump of some renders ive been posting on discord but not here running_hb.mp4
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