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DevsListenToTheCommunity

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DevsListenToTheCommunity

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DevsListenToTheCommunity last won the day on December 5 2023

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  1. They can give 1k RT per gameplay hour and that won't make people return to the game. They are missing the point of why they left. The gameplay IS BORING! Everyone is using the same weapons types, there is no diversity. Also, every weapon sounds the same, there are no effects, no cool upgrades, nothing...Shop is empty, stuff is overpriced, ITS BORING!
  2. Hey MasangGames, I hope this message finds you well. I've been playing Microvolts for quite some time, and I wanted to share some thoughts and feedback with you. First off, I've noticed a shift in the gaming experience that I want to talk about. It feels like the game has become a bit of a challenge for both experienced and new players. The explosive weapons seem a bit too powerful, making it tough for skilled players to enjoy a fair game. Newbies, on the other hand, often find themselves getting wiped out without a fair chance, mainly because there's no matchmaking in place. The only reason most of us still log in is for that sweet nostalgia kick. Apart from that, the game seems a bit empty, a tad boring, and not very optimized. Once the nostalgia wears off, it's hard to find a reason to stick around because, honestly, it doesn't seem like much effort is being put into making things better. Communication is key, right? But it feels like there's a bit of a gap there. We want to feel heard, but it seems like our feedback isn't really making it to your ears. A bit more interaction with the community could go a long way in making us feel like you care about our experience. Let's talk about the game itself. The weapons feel a bit stale, and the level system looks kind of basic. It's missing some classic game modes that we loved from over a decade ago. The shop and capsule prices seem a bit over the top, and the lack of MP after games takes away the motivation to grind. We want real upgrades, more game modes, and something to keep us hooked for longer than just 10 minutes per session. Overall, the "new" version of Microvolts feels older and less exciting than the first version (before Surge). It's disheartening to see a game we loved being handled this way. We hope you take a moment to read this and consider the player perspective. We want Microvolts to thrive, not just survive. Thanks for your time, and here's to hoping for some positive changes!
  3. They are getting desperate to bring people back, but are missing the point on why they left.
  4. Can you guys at Mangosoft just refund this game please?
  5. You know they are good developers when the features they push make the game worse 🤦‍♂️
  6. The game lacks motivation to play and leveling up is not rewarding. Everything has become repetitive, so after playing for 20 minutes, no one wants to play anymore. Right know, the playerbase is waiting for crutial changes otherwise not worth coming back to it.
  7. The community has provided extensive feedback on the current state of the game. However, we haven't received any feedback in return. The game continues to lose players every day because it completely disregards our input and the current state of imbalance. We understand that developing a game takes time and resources, but we are receiving absolutely no information about what's planned for it or whether it's still worth keeping installed. Please communicate with us more while there are still players in the game. Thank you.
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