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DevsListenToTheCommunity

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Everything posted by DevsListenToTheCommunity

  1. They can give 1k RT per gameplay hour and that won't make people return to the game. They are missing the point of why they left. The gameplay IS BORING! Everyone is using the same weapons types, there is no diversity. Also, every weapon sounds the same, there are no effects, no cool upgrades, nothing...Shop is empty, stuff is overpriced, ITS BORING!
  2. Hey MasangGames, I hope this message finds you well. I've been playing Microvolts for quite some time, and I wanted to share some thoughts and feedback with you. First off, I've noticed a shift in the gaming experience that I want to talk about. It feels like the game has become a bit of a challenge for both experienced and new players. The explosive weapons seem a bit too powerful, making it tough for skilled players to enjoy a fair game. Newbies, on the other hand, often find themselves getting wiped out without a fair chance, mainly because there's no matchmaking in place. The only reason most of us still log in is for that sweet nostalgia kick. Apart from that, the game seems a bit empty, a tad boring, and not very optimized. Once the nostalgia wears off, it's hard to find a reason to stick around because, honestly, it doesn't seem like much effort is being put into making things better. Communication is key, right? But it feels like there's a bit of a gap there. We want to feel heard, but it seems like our feedback isn't really making it to your ears. A bit more interaction with the community could go a long way in making us feel like you care about our experience. Let's talk about the game itself. The weapons feel a bit stale, and the level system looks kind of basic. It's missing some classic game modes that we loved from over a decade ago. The shop and capsule prices seem a bit over the top, and the lack of MP after games takes away the motivation to grind. We want real upgrades, more game modes, and something to keep us hooked for longer than just 10 minutes per session. Overall, the "new" version of Microvolts feels older and less exciting than the first version (before Surge). It's disheartening to see a game we loved being handled this way. We hope you take a moment to read this and consider the player perspective. We want Microvolts to thrive, not just survive. Thanks for your time, and here's to hoping for some positive changes!
  3. They are getting desperate to bring people back, but are missing the point on why they left.
  4. Can you guys at Mangosoft just refund this game please?
  5. You know they are good developers when the features they push make the game worse ๐Ÿคฆโ€โ™‚๏ธ
  6. The game lacks motivation to play and leveling up is not rewarding. Everything has become repetitive, so after playing for 20 minutes, no one wants to play anymore. Right know, the playerbase is waiting for crutial changes otherwise not worth coming back to it.
  7. The community has provided extensive feedback on the current state of the game. However, we haven't received any feedback in return. The game continues to lose players every day because it completely disregards our input and the current state of imbalance. We understand that developing a game takes time and resources, but we are receiving absolutely no information about what's planned for it or whether it's still worth keeping installed. Please communicate with us more while there are still players in the game. Thank you.
  8. I agree that we shouldnt get the trading system because the black market was bullshet. HOWEVER, we should get somehing to do with our rare duplicates. Maybe 2 of the same rare could be merged into a fragment and we could have a fragment shop like we had for coupons.
  9. Good job but I kinda prefer the older icons better. They were pretty cool and unique. Do you think you can work on the old ones past lvl 90? You could try to come with more levels based on their theme and the star emblems should be considered for the last levels.
  10. PLEASE MAKE THE EFFORT TO LOGIN AND VOTE PLEASE โค๏ธ
  11. Dear Microvolts Community, I believe it's time to take a stand and bring back the prestige that the old levels once held in our beloved game. The new implemented levels have left us feeling that having a high level no longer portrays the skill and dedication that it used to. It's time for a change, and I'm starting a petition to make our voices heard. The Problem: The current EXP calculation system allows players to easily farm their levels without necessarily demonstrating their skill or dedication. This has made the levels lose their value and meaning. As a result, when we see a high-level player, we can no longer be sure that they've achieved it through exceptional gameplay. The Solution: I propose a reworked EXP calculation system that takes into account various factors such as damage done based on room size, game mode, and team total damage. This way, players who consistently perform well will find it easier to gain EXP, while underperforming players will have a harder time. This change will help restore the connection between high levels and exceptional skill. Capping Levels: Additionally, I'd like to question the obsession with uncapped levels. With the implementation of a ranked system, there's no need to have levels go beyond a certain point. I suggest capping levels at 105, since we will have a ranked system, it's ok to have a max level. I've created a poll to gauge community interest and support for these changes. PLEASE take a moment to vote on this poll and make your voice count. It's our game, and it's time to bring back the prestige to Microvolts!! Let's work together to restore Microvolts to its former glory, where high-level players are revered for their skill and dedication. PLEASE make an effort to log in and vote on this poll. Your support means everything. Old Levels: Current Levels:
  12. Just played a game on THO and everything felt so much smoother. The gameplay, the graphics, the weapons texture.. It honestly felt like playing an official version of this and that this is the knock off version lol.
  13. Add server for beginners Bring back the good old level icons Make it harder to lvl up Change how exp is calculated (let it be based on playtime, kda and damage done) Bring back MP after each mach Fix weapon sounds Bring back old weapons lvl system but dont make it op Provide better daily awards and monthly events like what is this??
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