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Everything posted by Kyoto
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Bring back an option for items to be dropped by dead players
Kyoto replied to MicroData's topic in General Discussion
Well remembered, even more so now that we have little ammunition for weapons -
A controversial opinion about the game. (With ideas)
Kyoto replied to vav's topic in General Discussion
I completely agree, we don't have 1 full week of play. And unfortunately the community is taking hasty opinions. I'm sure the MV will be a very good game, it will just take time and the support of all of us players. -
I agree, but I don't think there should be an advantage in RT weapons, I thought it was really cool that the game was free of p2w. And the weapons of Gods should at most only be used as skins in the last reward of a battle pass. What I also hope most is that there will be levels like bronze, gold or challenger in some competitive mode.
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Tópico bem resumido e sugestivo para os próximos updates do MV: - Resetar os níveis, e deixar o ganho de XP igual era nos primórdios do Microvolts da RockHippo. - Criar modos competitivos onde cada jogador tenha um Elo/Patente. (Semelhante ao CSGO, LOL, etc) - Criar torneios diários com recompensas interessantes para os jogadores. (Semelhante ao Rocket League onde tem torneios que proporcionam itens exclusivos para quem jogar os torneios). - Passe de batalha. - Mapas novos. - Cores/Efeitos nas armas igual tinha antigamente quando você tinha uma arma upada no nível máximo.(particularmente eu achava muito legal.) Em inglês: Well summarized and suggestive topic for the next MV updates: - Reset the levels, and leave the XP gain the same as it was in the early days of RockHippo's Microvolts. - Create competitive modes where each player has a Link/Rank. (Similar to CSGO, LOL, etc) - Create daily tournaments with interesting rewards for players. (Similar to Rocket League where there are tournaments that provide exclusive items for those who play in the tournaments). - Battle pass. - New maps. - Colors/Effects on weapons just like they used to be when you had a weapon raised to maximum level. (I personally thought it was really cool.)
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