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Kyoto

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Kyoto

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  1. Well remembered, even more so now that we have little ammunition for weapons
  2. I completely agree, we don't have 1 full week of play. And unfortunately the community is taking hasty opinions. I'm sure the MV will be a very good game, it will just take time and the support of all of us players.
  3. I agree, but I don't think there should be an advantage in RT weapons, I thought it was really cool that the game was free of p2w. And the weapons of Gods should at most only be used as skins in the last reward of a battle pass. What I also hope most is that there will be levels like bronze, gold or challenger in some competitive mode.
  4. Tópico bem resumido e sugestivo para os próximos updates do MV: - Resetar os níveis, e deixar o ganho de XP igual era nos primórdios do Microvolts da RockHippo. - Criar modos competitivos onde cada jogador tenha um Elo/Patente. (Semelhante ao CSGO, LOL, etc) - Criar torneios diários com recompensas interessantes para os jogadores. (Semelhante ao Rocket League onde tem torneios que proporcionam itens exclusivos para quem jogar os torneios). - Passe de batalha. - Mapas novos. - Cores/Efeitos nas armas igual tinha antigamente quando você tinha uma arma upada no nível máximo.(particularmente eu achava muito legal.) Em inglês: Well summarized and suggestive topic for the next MV updates: - Reset the levels, and leave the XP gain the same as it was in the early days of RockHippo's Microvolts. - Create competitive modes where each player has a Link/Rank. (Similar to CSGO, LOL, etc) - Create daily tournaments with interesting rewards for players. (Similar to Rocket League where there are tournaments that provide exclusive items for those who play in the tournaments). - Battle pass. - New maps. - Colors/Effects on weapons just like they used to be when you had a weapon raised to maximum level. (I personally thought it was really cool.)
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