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SuperAb

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SuperAb

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  1. I totally agree! I mean they rarely spoke to their community during development, we can't expect them to communicate with them after launch. I actually look forward to a potential new private unlicensed server (Don't come for me). Anyways... I did experience 2 of their games back in 2019 and I can surely say they are specialized in money-grabbing systems, they want to milk as much money as they possibly can while maintaining a ZERO development-strategy. BTW, here is a picture of Dr. Hammond to lighten up your heart; reminds me of masangsoft cutely ruining their game (and future).
  2. Hey! I was a solid MV player for almost 10 years until the release of this game which actually removed any motivation in me to play this game. One strange thing is, there is no one really talking about the "grindy" gameplay. The leveling system and 1 upgrade-level-system is not doing it for me, I earn no MP while playing the game and the capsule-system is not my favorite to say the least. I want to be able to use my battery to level my weapons further, small upgrades per level, like going up the stairs. I want to also see that I actually progress in this game by showing off my accomplishments as upgraded gear, beautiful sets and so on. Am I the only one feeling like this game needs some grind other than levels?
  3. They are so hard to kill, especially Voltenstein. Agreed
  4. I had a blast playing MVR but, I have some feedback on it: My feedback is based on my opinions and some other people in the game chat + Discord friends. Revert the level icons - Take back the old level icons or make similar ones. These we have now, have no soul. Fix the leveling bug - You guys are probably doing it right now, everyone is leveling up so QUICKLY giving level no meaning to the grind and hardwork. Whenever an item is equipped, make it disappear from the inventory - It would be so much easier if I know what i've equipped and not equipped, im so confused as to what my character currently have whenever I change between them. Fix the minigun (6) damage - It is ridiculous how much damage a minigun does and also from far away. Tune the damage down. Restore the 5/9 leveling systems - The grind is what made Microvolts so fun in the first place where you saw your character flourish and grow with your hardwork. Remove the unlimited battery from the membership benefit and just increase the amount of RT recieved per day. Make RT more cheap/Increase RT-value - 5 dollars for approximately 3-4 spins is too little, 5 dollars should atleast be 10 spins. Revert back to MP-rewards - Make an ending of a game feel more rewarding. Increase the value recieved through the membership system - Atleast 50 RT should be given which is equivalent to 1 spin/day. This is all I have, for now 🙂, enjoy a future set concepts:
  5. I doubt they will give us any communication, but if they do, that would have been a miracle. Im usually optimistic, but idk what to make out of this
  6. Agreed, I was expecting so much improvement, but they have not even touched the last beta, instead they focused on stuffing it with cashgrab options and made the "beta" empty with no variation in gameplay and just terrible weapon balancing. 😕
  7. Im so heartbroken but you are so right, I expected so much since the last beta, instead they delivered a worse version than the last. Very heart aching
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