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Showing content with the highest reputation on 09/27/23 in all areas

  1. I am not going to deny it, the game is fun and the last update was bigger than I expected, however I reiterate again, a large part of the community likes to customize our characters, and if you are F2P it is something that is impossible to do without MP. I just spent half a week's savings on an MP accessory, and it is impossible for me to buy the others, the more levels you go up the more difficult it is to earn MP, and that is not motivating. If they add a grinding system where we can get MP per game it would be spectacular and I think many of us would be motivated to spend more time inside, I think they are focusing too much on the rt capsule and it is understandable but it seems that they don't care at all about the F2P market , which in turn causes many players to leave in general, a negative aspect in any online game. I can only publish, but I don't feel that anyone on the staff cares (I hope I'm wrong), there are already many posts on this topic including another of mine, I really hope they give the importance it deserves to a topic that has caused a lot of disagreement.
    5 points
  2. 3 points
  3. I think there's a bit more complaining and negativity than there should be. Let me explain what I mean further. Changes don't come in a few days, adding in everything they are asking for, on top of what they had planned (they most likely have a roadmap already) is going to take more than just a week or two to change. A lot of things are happening and it's going to take time. I understand that communication right now is lacking a lot, and that's the real big problem here. The newest patch brought in Clans, which is something a lot of people have asked for, now people are asking for an incentive to play the game, as well as weapon upgrade/customizations. The incentive to play and grind, could easily be implemented in my eyes, but since there's no communication between the devs and the players as of now, we don't know for sure whether it'd take a day, a week, or a month for them to implement a grinding system that they think fit the game. Because they don't have any prior experiences or knowledge about the game (I think they don't at least) they might not understand that even if were given MP and those cosmetics, people are still going to spend the same amount fort he RT exclusive items. This is due to how the community is developed. But in their eyes they probably have to find a grind solution that's not going to kill their active game income, which is important for the game to actually grow, with updates. What we do know is that they have a new anti cheat in mind, and as far as we know, they might already be working on it. Also in my eyes, I'd rather have them put focus on the important parts like, Tick Rate, Game performance, glitches and bugs, Anti-Cheat. Much rather than an endless grind system. Maybe I'm just biased, but I really just play the game for fun, not to grind. My incentive to play the game is because the game is fun to play. As far as level rewards go, They said it'll take a few days because they have some specific steps they have to take in order to track the correct items to the correct account. so give it time. People will come back eventually as the game gets better due to the community being small and close. Always 1 person within a friend group who consistently play the game or keep an eye on the game or it's updates who then later updates their friends.
    3 points
  4. That's if I'm lucky and they don't raise the price in the MP store, or delete the MP coin from the game hahaha 😁
    3 points
  5. This would be a disaster it's like a complete shift from what they've been doing with the whole F2P setup. I mentioned a while back that if they mess up the balancing of MP gains, we might all end up rocking the same looks with free skins, making RT pointless? I mean, let's be real, every game needs to cash in somehow. Handing out free skins is cool, but where's the money coming from? Now, picture this: a marketplace like the setup in CSGO/CS2, where folks can swap and trade skins. They could be rolling in cash with all those little 3-cent transactions, especially when you think about it on a big scale. Let's break it down a bit: Skins that resemble Safari Mesh might not be worth much, hanging out at around 4k MP each. But on the flip side, check out skins with that Elite Build style—talking a solid 50k MP each. Now, picture slapping those babies on a marketplace, selling them for about 400RT. That, my friend, could be a slick move.
    2 points
  6. I agree entirely, outside of their balancing in the beta, this is the thing that needs the most changing so far. MP is the only reason for people to grind and play this game, in MVS it let you spin the MP capsule (and now the limited capsule, but nobody has MP to spin it...), and buy loads of MP gear (which is good!). We even had MP hammers which were another way to spend your extra MP. Their current model is to give out MP through missions, achievements, and events, but honestly I disagree with this very heavily. People need a reason to play, grinding their level was one big reason, but with this new weird leveling system, I personally have no want to grind my level. MP was the reward for playing, people who played a ton had hundreds of thousands, some even had millions of MP just stacked up for their hard work.
    2 points
  7. Hope you're safe. Add me on steam: akier0n or Amfa. I'll gift u when I get my salary, if its possible. 🙂
    2 points
  8. Hello, This is the MICROVOLTS team. We've completed an investigation into a large number of users who were receiving anomalous experience. We have taken action to reverse all abnormal experience earned more than 10 times. We have permanently banned the accounts that were reported as hacktivists Users who participated in the use of hacking programs have had their unauthorized experience removed. We've only taken back the abnormally earned experience, but not the current level. Due to the loss of experience, you will need a lot of experience to level up to the next level. Please be aware of this. Along with experience, kill/death/assist/win/tie/loss data was also reset.
    2 points
  9. Battle with your own figure! Hello, CASUAL TPS Microvolts Team here, inviting you to prove that your clan is the best! We’re preparing a Clan Battle event where members of your clan can proudly showcase their skills. Clan Battle registration will begin on October 24th. We will provide detailed instructions for participation in a future announcement. Thank you. * Please note that if we receive more registrations than available slots, participating clans will be selected based on their ‘Clan Ranking.’
    2 points
  10. I actually do youtube videos. YouTube Channel name: Barky Production Even if I do alot of critic to this game I still really like this game and so I decided to be a content creator.
    1 point
  11. i was playing with full hp and this guy started insulting me with hard disgusting words just because i killed him. by hes words, as can you see in prints, he cant get a ban by insulting. so we can say whatever we want? there is no control in this game? he called me by the N word several times. I really wish someone can do something about that. a game without control is a game that doenst last long.
    1 point
  12. Hey, it's me again. Hope you had a great day so far! I just wanted to test the differences between the running speed stats, before I saw this at the beginning of the A.I. match. Sure, it is pretty funny and didn't make sense at all, but something came to my mind: why do we have this mode? Where are the other modes? If you really wanna keep it.. how can you make it better? Because imagine someone new coming here and trying out the game against bots to get a slight feeling without getting stomped: to be honest, I don't know If that mode is necessary.. in this state that is. Tell me what you think ~ Serphinious (Joey) AI.mp4
    1 point
  13. Dont worry, report it to the support team and they will get the right decision. Sadly not everyone is mature enough for competing in a proper way. Just ignore and keep having fun
    1 point
  14. Hi idk how my clan is dealing with that atm, but i read in a few of your posts that you're new to this game and since iam german aswell, feel free to add me ingame (Titus). If you have any questions or need help with swapping or other stuff iam happy to help you
    1 point
  15. I am impressed. The game isn't that horrible as i expected, but still i believe there is something missing. I do not like the RNG on sniper. Its really mind boggeling how a upgraded sniper on power sometimes oneshots a tank on the body and sometimes it doesnt. It luck dependend (which is worse than pay to win if you ask me). Also give grenades accesiories at least +3 grenades. It's really easy to use up 4 grenades. Eventhough ABC isn't that horrible can the weapons released from now on get better stats? We had this talk too many times but it's really boring that every player chooses the same weapons every time: Melee: C Rifle: C Shotgun: C Sniper: D Gatling: C Bazooka: C Grenade: A EVERYONE has this loadout, and its boring. Logically everyone chooses the best weapons, but that how it will always be. Its called natural selection at its finest. it doesnt matter if its free to play if everyone picks the strongest items. Might aswell add some diversity into the mix. You could make seporate game modes where only ABC weapons are allowed. And the rest of the rooms are all weapons allowed. Problem solved. Now players can enjoy free to play balanced and pay to win chaotic fun. All players happy. I like the replay system, but why can i only look back my 9 most recent games? And why cant i download them directly after pushing the watch button? It would be a big help. Upgrade system is kinda crap. Players should strive to grind to make their weapons level 9. Also bring back the red bullets/ rockets at level 7 and glow at level 9. It made things special. Give Simon a costume. Since the release he didnt have a singe one. And no the one in shop for 90 euros (LMAO) doesnt count. EDIT: MP per game 500 or so.
    1 point
  16. Hi, I am the leader of ''Greece''.We are currently looking for new players to join our clan.The only condition is to speak greek.
    1 point
  17. At least you will be able to buy ONE christmas accs right? xd
    1 point
  18. Spot on , i agree with everything except the accessories part with extra bullets for nades ande bazooka, i truly believe they removed them in order to reduce the spamm which is great imo. Also the upgrade system is very crap indeed, seems to basic to me. But also, i would honestly go for the 9 level upgrade but it might be difficult to balance the weapons that way, the only way to do i see is to divide the current upgrade stats to 9 and make it that way. I would honestly just upgrade like a maniac for the weapons effect 😄 And yes, the thing we all want a is a MUST its the MP per room so we can go nuts on the capsule , upgrades, shop, etc. The time in game should be rewarded with MP in my opinion.
    1 point
  19. As a new player in this game the leveling feels way too fast.. I know that they want to give out MP through this system but the exp requirement is way too low.. I'm already level 100 but I'm still new and not good at the game, which makes me feel bad and out of place tbh.. they should put up the exp needed and give out MP after matches instead.. would make the grind much more pleasing and level would actually matter. (Idea I had is giving out those glows on weapons with specific levels. Maybe even with kill achievements for every single weapon.) They should really work on the diversity of the stats.. since even I kinda realised that most use the same types.. maybe give more up and downsides to loadouts so maybe some people find another playstyle to be better for them. Another casual thing I thought about is adding the old modes.. + more ammo in single weapon modes. Would make for a fun and casual time in the game.. Some other thing.. I noticed how hard it is for new people.. they missed the chance of adding a beginner channel on launch. Now it will be pretty difficult to get some people who randomly see the game into it.. It was easier when there was a huge wave of players coming.. now its almost impossible since I can really feel for people that come out of the game with like 4-25(like me ATM. That's why I feel weird being level 100+). But hey.. just the opinion of a new guy. Maybe experienced players know it better. ^^
    1 point
  20. Gatling: NO was the best! I got 0 mg kills and will be like that for ever, f* the mg missions!
    1 point
  21. Happy to announce that we are back and We are looking for 1.Original players of blackbox 2.Good players that are active The Recruitment progress is quite simple. ~You have to be over 90 level to try out(for clan points purposes) ~You need to be an active player ~To get into 1 of the 3 teams you need to try out with the leader of that specified team. Now. You might ask : What do you mean by 3 teams gengar? Well! let me tell you! So the clans have a limit of 30 players, so i thought How about making 3 teams of 10 people for each individual "job"? that way we can all play a role. What are the roles? simple Team 1: The Cw team.(Clan wars) With me being the team Leader we will be doing (most) of the cw. meaning we will be the competitive aspect of blackbox. Team 2: The scrims Team This team will be also good players that are constantly evolving their skills by playing in public lobbies and dominating there. Team 3: The Fun Team Basically here we will have people who got accepted and can fill the roles of team 1 and team 2 in case something goes wrong or we need a player. (This team will also be doing most of the Event Missions for the clan if These happen) So if you wanna Try out. Hit me up on Microvolts (GengarSweaty) Or on discord (gengargone) To try out for Team 1. Team's 2 Leader is Currently Hayataco on Mv And team 3 Leader is not yet decided so we can appoint one of you if an original member doesn't take it. We also have a discord that I'm happy to give out once you've tried out even if you don't pass we are happy to expand the server with a nice community. Thank you ~Gengar
    1 point
  22. I just could buy the accs cus i bought rt but we have many players that can't do the same and thats not fair!
    1 point
  23. Yeah, I feel like they only care the RT spenders. They purposefully making it hard to earn MP for F2P players. Most likely they won't change anything about MP after match. One reason is, there is not a feature yet that could drain up your MP except capsule (it's limited and obviously they don't want you to easily spin it). In surge for example, the weapon upgrade waste a lot of MP. In MVR, if we get MP after match and bought everything we want on the shop, then nothings left for us to spend the MP on. They really need to introduce some new features that can be enjoyed by F2P players too.
    1 point
  24. Sorry for double postings, idk how to edit lol. But for MP players it would feel like a punishment for not spending RT, I don't think that's fair. I'm more of a RT/MP player, I just spend RT on clothes really lol, I could care less about the weapons unless they look cute/cool.
    1 point
  25. Heck yeah I agree! The game isn't really F2P if MP players cannot customize their own character to their full extent. They need to lower the MP price and give MP every match.
    1 point
  26. I really hope they take a page out of old Microvolts and learn from it, just not the P2W page.
    1 point
  27. stop me fouttre le seum enft!
    1 point
  28. Oh right. Hope you guys are able to support yourselves well then
    1 point
  29. So basically control points (TF2) with item drops I'm all for trying different things!
    1 point
  30. imagine looking at steam charts and saying game is dead because it lost 70% of its players after launch lmfao XD 99% of games lose 90% of their playerbase after launch or big update, looking at player numbers is most brairot thing you can do, you dont even know why the numbers go up or down you just think that small niche game is going to be giga popular on launch? Like for real? You know how games grow? Steam chart is literally irrelevant for non AAA games, only thing that matters is update frequency and how good the updates are and the game will grow, if you think niche old game which never was big is going to start big you are just dellusional.
    1 point
  31. [Halloween Season Special RT Capsule] ✨Event Duration Sep 26 - Oct 31 (UTC 23:59:59) Special costumes and the Pumpkin Bazooka to get you ready for Halloween! These fantastic treats are exclusively available during the event period, making it the perfect time to get into the spooky mood! ✔Please Note that 1. Event details are subject to change without prior notice.
    1 point
  32. I agree, it is a bit too early for a tournament that big. Upcoming updates and changes should be soon and that'd just bring more players in!
    1 point
  33. I like your idea, but i think its too early for something big like that. In my opinion smaller tournaments would be a better way to start. By doing that you're having a chance to build up a team who are able, motivated and experienced enough to host such a big tournament. In the end if it isnt well organized, it will be really difficult to host such a big tournament again. So again, i really like the idea of that national cup, but i think its too early for that
    1 point
  34. Wow S4 League is the best, the most similar to MicroVolts is HYPERCHARGE: Unboxed I love it. 👋I Play: CS:Go Call of Duty Lost Ark Dying Light Overwatch Strumble Guys
    1 point
  35. I absolutely loved Supraland, both games and the DLC were great. I had played Wizard101 when I was very young and decided to give it another try, outside of the subscription requirement after the first couple hours of gameplay it's really quite fun. Skyrim will always have a place in my heart, I've modded that game from the ground up so many times it's just so fun. One of few games I have similar hours to MV with lol
    1 point
  36. All the games I've played in the past year while waiting for Microvolts Recharged to release, would highly recommend any of them if you've never played, although most are pretty mainstream 😅 Overwatch 2 Escape from Tarkov CS:GO Skyrim Terraria Minecraft Supraland/Supraland Six Inches Under We Were Here series Wizard 101 (I gave it a try as a joke and ended up playing it for 270hrs in 2 months, unironically a pretty good game lol)
    1 point
  37. 1 point
  38. OFFICIAL LAUNCH has finally begun 🐱‍🏍 Introducing 3rd-person CASUAL shooting game Microvolts Recharged. Win a victory with your customized figure! In order to ensure you have more wonderful experiences with Microvolts Recharged, we've prepared a launch celebration festival 🤞 [Social Media Share Fiesta] 🎉 Event Duration : Sep 9 - Oct 10 Capture your awesome MVR figure and share on social media with the HASHTAG #Microvolts #NOP2W #ToyWarsRevival #Figure #TPS Don’t forget to register your post URL on registration page! $20 worth of 2160 RT will be rewarded for all participants! ✔ Social Media Event Details 1. Post URL Registration page will be available on September 9th. 2. You can join using your STEAM account, with only one URL registration allowed per account. 3. You will not be able to change your URL once you have registered it, so continue with caution. 4. No rewards for duplicate or stolen URL submissions. 5. If there are many participants, event might end early. 6. Rewards will be delivered after the closing date of the event. 7. Event rewards will be given only once per account. 8. Event details are subject to change without prior notice.
    1 point
  39. Dearest MVR fans, Starting from the beginning of Closed Beta 3.0 on July 21 at 06:00 UTC - August 6 on Steam, you will have access to the game every Friday to Sunday. (15:00 GMT+9 / 10:00 GMT+4 / 08:00 CEST / 23:00 PDT / 02:00 EDT) Please keep in mind the deadline may be extended depending on what our testing needs are at that time. Registration for Closed Beta 3.0 is available from July 3, @02:00 to July 19, @23:59 2023, UTC. If you haven’t registered for the past CBT yet, don’t miss the opportunity to join our Closed Beta 3.0! Beta keys will be sent out via email to a group of selected players a day before the beta goes live. Additionally, former beta testers can access Closed Beta 3.0 without having to register again. Check out the answers to some of your burning questions! If you have any further questions, please submit a request through the support page. FAQ Q. How can I take part in MICROVOLTS: Recharged Closed beta 3.0? Visit our official website in order to apply for the beta test. Please make sure that applying does not guarantee that you will gain access to the Closed beta. Q. I have already registered for the previous beta test. Do I have to register again? If you didn’t receive a beta key, then yes. Don't miss the opportunity to register for Closed Beta 3.0. But players who have already participated in previous CBT can still access the game without a beta key. Q. I had access to the previous Beta, would I automatically enter the upcoming beta as well? Yes, beta testers who took part in the last beta will get access to the upcoming beta. To ensure a clean outcome of the new improvements, we wiped off the previous beta's play data. This means that starting with the upcoming Closed Beta 3.0, all testers will have to choose an in-game name. Q. How will I know if I have successfully registered? When you finish the registration, you will see a message on the web page that says, "You've successfully registered." This notification confirms that you have successfully registered. Q. How are the participants selected? There are several elements that will be examined, including (but not limited to), completeness of registration information, the honesty of registration information, and your luck. Q. How will I know if I’m selected to participate in the beta? Players who are selected through our web opt-in process will receive an invite through email. Invites will always be delivered to the email address you’ve used to register for the beta. In order to avoid the invitation email from ending up in your junk/spam folder, please add the sender of the verification email you received from us(noreply@masangsoft.com) to your contacts (if you received such an email). Additionally, please mark that email as "Non-Spam." Please note that the Microvolts team will not ask you for any private or personal information. Do not believe any rumors from third parties, which may result in you being cheated or scammed. Q. Will my data be deleted after the Closed Beta? Yes. Your data and game progress will be deleted at the end of Closed Beta 3.0. Q. Will the Closed Beta 3.0 have any monetized features? Closed Beta 3.0 will not test any monetized content or features. Q. If I have been invited to participate in this test, may I stream or create any MICROVOLTS: Recharged-related content? Please, do🤩 There is no Confidentiality Agreement associated with Closed Beta 3.0. GLHF!
    1 point
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