MicroData 52 Share Posted September 15, 2023 There's a handful of spots in some maps that are a bit too impossible for zombies to fight. Neighborhood - on top of the vent via rocket jump Toy Fleet - I don't know if these spots still exist, but hiding under the map on the wings and sides of the map. ---- Also, we need zombie mode versions of the maps that are more open, with less invisible walls, and more areas for the figures to hide. ---- Reduce zombie jump height to match figure jump height. Zombies are already able to climb each other, they shouldn't have a jump bonus on top of that. But maybe keep the bonus jump for the tanks. 2 Quote Link to comment Share on other sites
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