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ZurumiYukasa

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Everything posted by ZurumiYukasa

  1. Made the quick money only to let the game die real quick afterwards. No ideas. Only RT updates. Nothing new. Could've all just went on with ToyHeroes instead. For my own sanity, MicroVolts died years ago and it never returned. I haven't seen this, so I can remain a solid picture in my head of nostalgia.
  2. Predicitions only, I'd say I did well, could've done worse for sure.
  3. I forgot to include the weapon predicition. So here goes: Weapons Melee: - Chrysus, the Golden and Others ~ 90% - Nether Blades ~ 5% Rifle: - Nacho Series ~ 50% - AutoBows ~ 20% - Gold Rifle Series ~ 5% - Laser Rifles ~ 5% Shotgun: - Dreamer's Shotgun Series ~ 20% - Wells Fargo Series ~ 10% Sniper: - AWM Series ~ 20% - Hunter Series ~ 5% Gatling: - 134 Series ~ 20% - Slugger Series ~ 10% - Avalanche Series ~ 10% Bazooka: - Duke Series ~ 20% - Potato Series ~ 5% Grenade: - Provocateur Series ~ 10% - Predator Series ~ 10%
  4. Hey there, some of you have been asking me for a prediciton list for the coming update and what will come with it. So let's first look at the titles and pictures given: "Fantasy Armor! FANTASY SEASON SPECIAL RT CAPSULE!" as well as "Sweet and FLuffy! Sweet Rabbit LOGIN CHALLENGE" On the picture of the Fantasy Armor post, we can see some fireworks in the background, Anesidora being placed on the left. The text itself spoils that we'll be getting the Gold & Silver Knights, as well as the Anesidora. As for the Sweet and FLuffy post, we see the upcoming Streak-Rewards, and on the picture below the exact rewards for each day. On the top of that picture we can actually see the Feline Set for Pandora as well as the Pink Bunny Outfit for Naomi. So here is the predicition list I made. Quick reminder that none of these predicition are guaranteed. So don't have too high expectations. We'll start with the Capsule features and then hop on to the Shop features. All of the sets mentioned here can be looked at on the wiki page of MicroVolts. I couldn't add any pictures due to error messages. Capsule Naomi: - Gold Knight ~ 100% - Silver Knight ~ 100% - Maria, the Blue Wolf ~ 30% - Galactic Outfit ~ 5% - Meteroid Outfit ~ 5% - Stellar Outfit ~ 5% - Cosmic Outfit ~ 5% Pandora: - Anesidora ~ 100% - Scarlet ~ 90% - Feline Outfit ~ 90% - Leopard Outfit ~ 90% - Pluvia ~ 20% - Pink Pluvia ~ 20% - Astral Outfit ~ 5% - Asteroid Outfit ~ 5% - Gothic Galactic ~ 5% Chip: - Sharknife ~ 60% - Juro ~ 30% - Valor ~ 30% - Blessed ~ 10% - Cursed ~ 10% Knox: - Orcasword ~ 60% - Mr. Yellow ~ 10% - Mr. Purple ~ 10% Kai: - Roland, the Red Wolf ~ 30% - Artist ~ 10% - Virtuoso ~ 10% Sophitia: - Gold Knight ~ 100% - Silver Knight ~ 100% Amelia: - Knight Apprentice ~ 50% - Witch Aprrentice ~ 20% Simon: - Raven ~ 5% Sharkill Khan: - You don't really expect to see something here, do you? Shop (Season) - (Naomi) Sweety Puff ~ 70% - (Naomi) Sugary Puff ~ 70% - (Pandora) Mashmallow ~ 30% - (Pandora) New'tella ~ 30% Limited Capsule - Black/Red Techwear ~ 10% (Will have to release them at some point but I think it's still too early)
  5. Hey there, once more, it's me. Just figured I'd like to give my opinion on the current feedback the Moderators collected from the Community. If you don't know what I am talking about, here's the list of what the Feedback looked like, as a link to the official thread, IS what I would've said if I could place links without getting 403 Forbidden messages! So yeah, these are all the topics I'd like to talk about in this thread, gonna be another long one, but oh well. Here we go: Cosmetic Upgrade System This one covers 3 of the points into one, I am talking about "Glowing as a cosmetic", "Melee Swings" and "Colored Bullets". I will place all of these into one category, they can be solved in a simple manner. Just the way tuning works, add tuning for visuals. Use MP and Battery in order to customise your weapons, add coloring glow, sparkles, red and blue color shots and swings etc. You dislike the glowing effect? Just don't upgrade it on that part. You'd like your MP Weapons to glow like RT weapons would? Customise it yourself by upgrading them that way. I think you get what I am playing at. Clan Wars and Ranking System This one will also include 4 of the points mentioned above, "Clan Wars", "Ranking System", "Ranking and Clan Menus in Game" and "Rank Matches". Clan Wars are around the corner already. If you remember the system surge had, where every character of the players are displayed in the waiting room, that's what I wish for it to be like. They could combine it with the ranking system as well. I'd suggest adding multiple ranking systems: 2v2, 3v3 and Clan Wars for 4v4 and 5v5. Displaying these ranks in game would be possible but with more rankings, the more has to be displayed. To prevent that, adding a new button to the top left of the screen under the mission section, would be a solution. It could open up a second profile of the players displaying all stats in every of the rankings. For the Rank Matches themselves, why not add it as a new game mode, everyone can pick it themselves and then select the modes they wanna play on and against how many players. I'd suggest adding a Play-History visible for everyone here, otherwise people would be able to farm in secret with no one knowing. MP Earning This one only covers "More ways to earn MP". Adding more MP could be done with higher rewards, 10 MP, 50 MP rewards seem hilarious. Remove those little ones and add 500MP and 1000MP rewards instead. Let players obtain MP after every finished match they play. (Exclude Square Mode if that comes out) Game Modes This one only covers "More Game Modes". There's currently an official voting as to what modes we want to see. The fact that some are not listed, just tells me that they're not ready to release them yet. Boss Battle is a fav for most players, but it was very buggy if you think back. I am talking about glitching boss not moving, little help robots not spawning so you couldn't get ammo. The boss not losing health due to a host crash. At that topic, the host crashes sometimes when starting the boss battle, using your ticket and you couldn't get it back unless you contacted a GM or the Support with evidence of crashing. So yeah, it was very buggy and I'd like them to take their time to work on it. Now to other modes. Arms race had the issue that it never had the weapon damage adjusted to the Surge Health system with 2000HP. Bomb Battle had the issue of being used as EXP Farm where no one would plant the bomb until the last seconds and team up with the enemies. You could also abuse the bomb drop system, meaning that if you plant the bomb but drop it at the last frame, it would drop on the ground but still count as planted, leaving the enemy with no chance to defuse the bomb as it is not shown as planted. Item Match and Super Item Match were fun but had the annoying bug where people became invincible at times by having a shield that lasted way too long. Also sometimes you picked up items and they wouldn't be visible to the player, sometimes making them think they don't carry an item with them only to try picking up a new one, which they can't since they already have an item in their slot. Simply using the item will fix it though. What I am getting at is that, adding new modes is fun and cool, but please make sure you fix main issues before releasing them again. But here a list of currently missing modes: - Arms Race - Bomb Battle - Boss Battle - Close Combat - Item Match - Scrimmage - Sniper Mode - Super Item Match - Square Mode Pity System This one covers "Jackpot in Capsule". Yes, adding the jackpot to the capsule, would work as a pity system but I'd rather see coupons. Maybe both would be nice. For anyone wondering, the jackpot was basically your chance of becoming rich in MV. If you hit the jackpot you earned millions of MP when the capsule spat out a golden capsule. Your chances were of course slim, you would mostly get "Tough Luck" which would give you 1000MP. There was of course other things you could get, but 1000MP was the least you got. It was later replaced with Silver and Gold Boxes, which contained Coins, MP and if lucky Coupons. The Jackpot was a thing back when won items from the capsule were not displayed with a golden capsule and were also blue capsules. Added a charme to it when you won something imo. Level System and Icons This one contains 2 of the topics mentioned above, "New LVL Icons" and "Better Level System to feel actual progress in the game". Here we are again at the level system and the icons. Simply said, we're so used to the old icons, we don't like the current plain and boring ones. They seem dry and made without love for the game. People like to grind for their levels, which is not the case for the first 100 levels, after that you could say the level system really starts. But then again, the rewards for leveling up further, are really not worth grinding, reworking those would be nice. New Weapon System This one will only cover "New Weapon Upgrades without p2w". A new weapon system, that's a tough one. I could imagine a system were your weapons also earn EXP from playing with them instead of feeding it battery and MP. No items to help the growth. Play to win, basically, the more you play the better it becomes. Adding a level cap works just fine here as well. Roadmap This will cover only "A roadmap of the development to see what kind of things we will see in the game". A roadmap would be amazing for us all to see where we are heading. We do not like being left in the dark. It would help communicating future plans and would get feedback from the community before we even get to the point of the update. Newcomer Servers This will only cover the topic "Newbies Server". So this is another tough one. Adding newbie servers to help newcomers grow. I am sure you all heard of the word "smurf" before. This will definitely result to that happening. I agree that they would be helpful but to seperate Experienced players from newbies, it takes more. Good start nonetheless. Events and Tournaments This will only cover "More Events". More Events, I'd like to see what they think we mean by that. We mean more than simple Capsule sales. We want in game events where we have to collect drops from players, we want events where we have to join rooms at certain times. Events where we can come together as a community to solve riddles etc. Tournaments are a nice aspect too, but it will mostlikely always be won by the same players and the new players won't stand a chance. But the same rule always applies, the better ones win. Reworking the Shop This will only cover the topic "Add more sets and parts to the shop". Yeah, simple put, the Shop looks dry. Items in there don't make sense as to what their value says. Some items are the same as other items, literally looking the same but costing way more MP just because they are named differently. The skirts are useless. They were visual options before, but now, since we only got one skirt, the basic Naomi one, you might as well fully delete them until you add the others again. You need to add more options for ALL characters, including Simon and Khan, which have not had items made for them before. You will have to create new ones in that case. Time to work, in simple and harsh words. I created a larger thread to this topic though, here is the link. IS what I would've said if I could place links without getting 403 Forbidden messages! Trading System This will only cover the topic "Trading System". The Trading System is a little too early in my opinion. But we could talk about the methods on how we will be able to trade. I will simply link a thread I've made about it before. Here the link! IS what I would've said if I could place links without getting 403 Forbidden messages! Diorama This will only cover the topic "Bring Dioramas back" This is basically another cosmetic only aspect and should not be the priority for now, but it wouldn't harm to add them at some point. Create unique ones for each character though. Hammers and Capsules This will only cover the topic "Hammers". Adding the MP, RT and Rainbow Hammers again is like a 50/50 for me. I can see them at a later point when more items have been released to put into the winning pool. But for now, I'd rather not like to see them. But if they bring them into the game, I hope they make it so that capsules drop from players as well as are able to be purchased in the shop. Brilliant Boxes This only covers the topic "Brilliant Boxes". Okay so, basically I'd like to see the white and black weapons again as well. But as the White Sea Wasp was already dropped normally into the capsule, I think we can assume the same from other White weapons later on. Black weapons might still find their way into those Boxes. Plaza This will only cover the topic "Bring back Plaza". The Plaza was a big part when it released, but sadly didn't stay for long with us. It got removed due to it crashing players, making the servers unstable and with hackers impossible to access as they spammed explosives in a weapon restricted area. If they were able to work on these things, I could see it come back, but as of right now, no. Languages This will only cover the topic "More languages". I can't lie, it's really not a priority, but I can understand that people would like to see the game in their language. Health and Ammo Drops This will only cover the topic "Remove the health and ammo from fixes spots, it's better to use it as a player drop since people camp them". I agree. Removing them from the map and only receiving them by killing others seems like the better option. It will reduce the amount of campers hogging the drops, but it will also make the achievement possible to collect 30 health drops in a game. It will make the flow of the game more active as players will be more eager to kill and not just camp. Resolution This will only cover the topic "Add more game resolutions". We were able to see a lot of complains regarding people not being able to pick the right resolution for their screens. The game would look as if people are playing on the poorest options, even if they had the highest settings enabled. Basically unplayable to some point. Please work something out for these players. Game Crashes This only covers the topic "Fix Game Crashes" To be fair, I hardly ever crashed but instead we all noticed the freezes caused by the servers. Work on both these issues, please. Nerf, Buff and Rework This only covers the topic "Nerf B&C MGs, C Bazooka and A Grenade". These weapons NEED a nerf: - MachineGun B and C deal too much damage, no matter from where you shoot. Reduce the damage depending on the distance. - Bazooka Type C needs a nerf in Power and have it's Explode Radius reduced. - Grenade Launcher Type A needs it's Power and Blast Radius reduced, by a lot. While we have those that need nerfs, we also have those who NEED a buff: - Melee Type A and B need a little bit more Power. - Rifle Type B needs more Accuarcy in order to become a little relevant - Type C Snipers need a Power Buff. - Bazooka Type A needs a higher projectile speed in order to become useful. And here's a weapon that definitely needs a rework: - Shotgun Type A, the 5 shot-shotgun. The concept just doesn't work. Please rework it into something else. Zombies This will cover the topic "Zombies Jump & Health". Adjusting the Zombies Health and Jump, I don't know if the jump is necessary, however the health could need a nerf. Adjusting the Hitbox of the Boss Zombie's Melee should be mentioned as well. Currently you can stand almost inside of someone and you would still miss. It feels like the range is around 200-300. Currently the Speed Players are at a disadvantage, not able to tank a hit, not fast enough to run from the Zombies. I'd suggest to either add more speed to the Type A Melee, or reduce the speed of the zombies to balance it a little bit. If needed test it first and ask for feedback. Weapon Sounds This will only cover the topic "Fix Weapon Sounds" We got a lot of new Weapon Sounds and some even have been added to the wrong weapons. Example is the Katana-Series, the Type-C version, has the Chain-Saw Sound-Effects at the moment. Please look into it and work it out. Better Weapon Stat-System This only covers the topic "Maybe a better system than the A/B/C/D system". I highly recommend not going for a new system. The current one is pretty balanced if we exclude the Explosives. Adding a new Stat-System would throw that over the fence into the trash. If the Soup tastes alright but might be a little too salty, you reduce the salt amount by adding milk, not by fully throwing the soup away. I hope I don't need to explain what the salt is and what the milk stands for. _________________________________________________________________________________________________________________________________ That covers all the topics from above. Now, we could of course just randomly accept the order they are in, or... we place it in a Priority Tier List, because oh boy, who doesn't love a good old tier list?! So, here we go! Tier A - Work on it like, NOW - More ways to earn MP - Nerf B&C MGs, C Bazooka and A Grenade Tier B - Work on it as soon as Tier A is done! - Clan Wars - More game modes - Ranking System - A roadmap of the development to see what kind of things we will see in the game - Newbies Server - More Events - Rank matches - Add more sets and parts to the shop - Remove the health and ammo from fixes spots, it's better to use it as a player drop since people camp them - Add more game resolutions - Fix game crashes - Zombies Jump & Health Tier C - Those are nice haves and can be added as we go on - Glowing as a cosmetic - Jackpot in Capsule - New Weapon Upgrades without p2w - Ranking and clan menus in game - Better Level System (maybe the old one?) to feel actual progress in the game - Melee Swings - Colored Bullets - Trading system - Hammers - Bring back Plaza - Fix Weapons Sounds Tier D - Not needed but if you find the time, you might as well - New LVL Icons - Bring Dioramas back - Brilliant Boxes - More languages Tier E - Not a fan at all, but hey, I am not the whole community - Maybe a better system than the A/B/C/D system Thanks for reading this long list. Take care you all. Will come back when there's more to talk about.
  6. I don't think we need one, but I appreciate every attempt to display new level icons.
  7. I can't lie, I forgot this ain't the old RT amount while typing that. Imagine it as 25 RT and 50 RT
  8. Hey there, it's me once more, been a while. Anyway, today's topic would be the current Shop that we have in game. The values of items are all over the place, items are in the wrong sections, not enough variability etc etc. There's a lot that you could say about the current shop. So yeah, this is a rather big topic. First of, let's start with my opinion on what the current issues are: - The basic items all cost around 100MP, which might be too low, 300 MP seems better. (Yeah, omg how dare I say something should cost more, fight me) - Weapons have different costs even though they have the same stats and are just as useful as every other - Certain weapons are only available with RT, even though they are considered MP weapons - CHIP parts are in the wrong sections, legs are shown as hands, and hands are shown as legs - Certain items are the exact same item, just with a different name and cost way more (See Amelia's faces) - The shop doesn't give a lot of variabilities to satisfy the player's needs In order to fix those issues, here are the current Shop prices and how I would change them to balance the values, based on the current MP situation and values, the value at the end is if they decide to add MP gain after every match: (Mind you, if you see no change to a value, they seem fair to me) Example - Name = Current costs -> Should be the current costs -> Costs if they decide to add MP gain after every match you play Melee - Folding Shovel = 100 MP -> 300 MP -> 1000 MP - Steel Hammer = 5300 MP -> 1500 MP -> 5000 MP - Mad Wrench = 5300 MP -> 1500 MP -> 5000 MP - Chain Saw = 9600 -> 1500 MP -> 5000 MP - Slate Hammer = 1600 RT -> 1000 RT - Obsidian Hammer = 800 RT -> 1000 RT - Pyrolite Hammer = 800 RT -> 1000 RT - White Hammer = 1600 RT -> 1500 RT - Fresh Green Onion = 1600 RT -> 1000 RT - Expired Green Onion = 1600 RT -> 1000 RT - Green Drawing Pencil = 800 RT -> 1000 RT - Jackknife = 3200 RT -> 1500 RT Rifle - Cricket = 100 MP -> 300 MP -> 1000 MP - Pepper = 5300 MP -> 1500 MP -> 5000 MP - Sherlock = 5300 MP -> 1500 MP -> 5000 MP - Hornet = 1600 RT -> 1500 MP -> 5000 MP - EM16 = 2400 RT -> 1000 RT - R_B02 = 2400 RT -> 1500 RT - R_B03 = 1600 RT -> 1500 RT - R_C01 = 1600 RT -> 1500 RT - ADV-Pepper = 1600 RT -> 800 RT - Charon = 3200 RT -> 1500 RT Shotgun - Zolo = 100 MP -> 300 MP -> 1000 MP - KW-79 = 5300 MP -> 1500 MP -> 5000 MP - Driver = 9600 MP -> 1500 MP -> 5000 MP - Bombard = 2400 RT -> 1500 MP -> 5000 MP - ADV-Bombard = 2400 RT -> 800 RT - Centaurus = 3200 RT -> 1500 RT Sniper - Jam = 100 MP -> 300 MP -> 1000 MP - Venom = 5300 MP -> 1500 MP -> 5000 MP - Sea Eagle = 9600 MP -> 1500 MP -> 5000 MP - Intervention B3A1 = 800 RT -> 1000 RT - Intervention S3A1 = 800 RT -> 1000 RT - Intervention G3A1 = 800 RT -> 1000 RT - Cerberus = 3200 RT -> 1500 RT Gatling - MicroGun = 100 MP -> 300 MP -> 1000 MP - Firefly = 5300 MP -> 1500 MP -> 5000 MP - DareDev = 9600 MP -> 1500 MP -> 5000 MP Bazooka - Sting Ray = 100 MP -> 300 MP -> 1000 MP - Pocket Rocket = 5300 MP -> 1500 MP -> 5000 MP - Pound = 9600 MP -> 1500 MP -> 5000 MP - Mimic = 2400 RT -> 1500 MP -> 5000 MP - ADV-Mimic = 2400 RT -> 800 RT - Medusa = 3200 RT -> 1500 RT Grenade - Hot Dog = 100 MP -> 300 MP -> 1000 MP - Pulse = 5300 MP -> 1500 MP -> 5000 MP - ADV-Pulse = 9600 MP -> 800 RT - Exile = 2400 RT -> 1500 MP -> 5000 MP - ADV-Exile = 2400 RT -> 800 RT - Harpya = 3200 RT -> 1500 RT Sets - SI Basic Set = 600 MP -> 1800 MP -> 6000 MP - Infernal Fleuton = 9600 RT -> 3000 RT Hair - Nobel Hair = 100 MP -> 300 MP -> 1000 MP - Gracious Hair = 5300 MP -> 1000 MP -> 2500 MP - Bottle Cap = 100 MP -> 300 MP -> 1000 MP - Gold Bottle Cap = 5300 MP -> 1000 MP -> 2500 MP - Iron Pot = 9600 MP -> 1000 MP -> 2500 MP - Dreadlock Ponytail = 100 MP -> 300 MP -> 1000 MP - Samurai Hair = 5300 MP -> 1000 MP -> 2500 MP - Skyscraper = 9600 MP -> 1000 MP -> 2500 MP - Camo Helmet = 500 RT - Short Layered Bob = 100 MP -> 300 MP -> 1000 MP - Racing Helmet = 1500 RT -> 500 RT - White Bunny Ears = 1500 RT -> 500 RT - White Rabbit Ears = 1500 RT -> 500 RT - Grey Bunny Ears = 1500 RT -> 500 RT - Short Layers = 100 MP -> 300 MP -> 1000 MP - Default Hair (Very creative name) = 100 MP -> 300 MP -> 1000 MP - Sacred hair = 5300 MP -> 1000 MP -> 2500 MP - Brown Shaggy Cut = 9600 MP -> 1000 MP -> 2500 MP - White Bunny Ears = 1500 RT -> 500 RT - White Rabbit Ears = 1500 RT -> 500 RT - Grey Bunny Ears = 1500 RT -> 500 RT - Racing Helmet = 1500 RT -> 500 RT - Basic Hair = 100 MP -> 300 MP -> 1000 MP - Short Brown Hair = 5300 MP -> 1000 MP -> 2500 MP - Khan Headset = 100 MP -> 300 MP -> 1000 MP - DJ Khan Headset = 5300 MP -> 1500 MP -> 3500 MP Face - Divine Face = 100 MP -> 300 MP -> 1000 MP - Heavy Can Face = 100 MP -> 300 MP -> 1000 MP - Stitches and Scars = 5300 MP -> 1000 MP -> 2500 MP - Angry Face = 100 MP -> 300 MP -> 1000 MP - Happy Face = 100 MP -> 300 MP -> 1000 MP - Glowing Eyes = 100 MP -> 300 MP -> 1000 MP - Default Face (Should be named Sacred Face) = 100 MP -> 300 MP -> 1000 MP - Sacred Face (Same as Default Face just a different name) = 5300 MP -> Remove - Normal Face = 100 MP -> 300 MP -> 1000 MP - Khan Face = 100 MP -> 300 MP -> 1000 MP Top - Noble Top = 100 MP -> 750 MP -> 2000 MP - Gracious Top = 5300 MP -> 2000 MP -> 5000 MP - Aluminum Can = 100 MP -> 750 MP -> 2000 MP - Energy Can = 5300 MP -> 2000 MP -> 5000 MP - Ready Red Armor = 9600 MP -> 2000 MP -> 5000 MP - White Star Tee = 100 MP -> 750 MP -> 2000 MP - Hip Hop Tee = 5300 MP -> 2000 MP -> 5000 MP - Lucky Jersey = 9600 MP -> 2000 MP -> 5000 MP - Hooper Man = 1000 RT -> 750 RT - High School Shirt = 100 MP -> 750 MP -> 2000 MP - Blue Jacket = 5300 MP -> 2000 MP -> 5000 MP - White Tube Top = 9600 MP -> 2000 MP -> 5000 MP - Green Plaid Top = 9600 MP -> 2000 MP -> 5000 MP - Candy Tube Top = 9600 MP -> 2000 MP -> 5000 MP - Devil Wing V-Cut = 100 MP -> 750 MP -> 2000 MP - Pink Wing V-Cut = 5300 MP -> 2000 MP -> 5000 MP - Floral Top = 9600 MP -> 750 RT (Just doesn't fit the MP vibes) - Default Negligee = 100 MP -> 750 MP -> 2000 MP - Sophitia Negligee = 5300 MP -> 2000 MP -> 5000 MP - Blue Jacket = 9600 MP -> 2000 MP -> 5000 MP - Candy Tube Top = 9600 MP -> 2000 MP -> 5000 MP - White Tube Top = 9600 MP -> 2000 MP -> 5000 MP - Green Plaid Top = 9600 MP -> 2000 MP -> 5000 MP - Basic Top = 100 MP -> 750 MP -> 2000 MP - Blue Basic Top = 5300 MP -> 2000 MP -> 5000 MP - White Hit jacket = 9600 MP -> 750 RT (No MP vibes) - Khan T-Shirt = 100 MP -> 750 MP -> 2000 MP - DJ Khan Abs = 5300 MP -> 2000 MP -> 5000 MP Bottom - High School Skirt = Remove (Has no option to tune and it's literally the basic naomi look) Legs - Noble Legs (Currently also called Noble Top) = 100 MP -> 750 MP -> 2000 MP - Noble Legs (Same items just more expensive) = Remove - Pop Can Legs = 100 MP -> 750 MP -> 2000 MP - Energy Hands (Yes, those are hands but are currently in the legs section) = 5300 MP -> 1500 MP -> 3500 MP - Black Round Legs = 9600 MP -> 2000 MP -> 5000 MP - Blue Jean Short = 100 MP -> 750 MP -> 2000 MP - Blue Shorts = 5300 MP -> 2000 MP -> 5000 MP - Red Line Shorts = 9600 MP -> 2000 MP -> 5000 MP - Normal Socks = 100 MP -> 750 MP -> 2000 MP - White Line Socks = 5300 MP -> 2000 MP -> 5000 MP - Black Jean Capris = 9600 MP -> 2000 MP -> 5000 MP - Rustic Brown Capris = 9600 MP -> 2000 MP -> 5000 MP - Blue Jean Capris = 9600 MP -> 2000 MP -> 5000 MP - Black Garter Leggings = 100 MP -> 750 MP -> 2000 MP - Belted Thigh Highs = 5300 MP -> 2000 MP -> 5000 MP - Prestress Legs = 100 MP -> 750 MP -> 2000 MP - Sophitia Legs = 5300 MP -> 2000 MP -> 5000 MP - Normal Socks = 9600 MP -> 2000 MP -> 5000 MP - Black Jean Capris = 9600 MP -> 2000 MP -> 5000 MP - Blue Jean Capris = 9600 MP -> 2000 MP -> 5000 MP - Rustic Brown Capris = 9600 -> 2000 MP -> 5000 MP - Basic Pants = 100 MP -> 750 MP -> 2000 MP - Blue Basic Pants = 5300 MP -> 2000 MP -> 5000 MP - White Hit Pants = 9600 MP -> 750 RT - DJ Khan jeans = 5300 MP -> 2000 MP -> 5000 MP - Sharkill Jeans = 100 MP -> 750 MP -> 2000 MP Hands - Noble Hands (Should be named Gracious Gloves) = 100 MP -> 500 MP -> 1500 MP - Gracious Gloves (Should be named Noble Hands) = 5300 MP -> 1500 MP -> 3500 MP - Pop Can Hands = 100 MP -> 500 MP -> 1500 MP - Plain Skinny Legs (Yes, those are legs but are currently in the hands section) = 5300 MP -> 2000 MP -> 5000 MP - Bare Hands (Should be named Powerful Hands) = 100 MP -> 500 MP -> 1500 MP - Powerful Hands (Should be named Bare Hands) = 5300 MP -> 1500 MP -> 3500 MP - Box Ring Hands = 9600 MP -> 1500 MP -> 3500 MP - Dry Hands = 100 MP -> 500 MP -> 1500 MP - Bare Hands = 100 MP -> 500 MP -> 1500 MP - Stunning Hands (Wrong image in the shop) = 5300 MP -> 1500 MP -> 3500 MP - Priestress Hands = 100 MP -> 500 MP -> 1500 MP - Sacred Bracelets = 5300 MP -> 1500 MP -> 3500 MP - Normal Hands = 100 MP -> 500 MP -> 1500 MP - Fitted Gloves = 5300 MP -> 1500 MP -> 3500 MP - Sharkill Leather Gloves = 100 MP -> 500 MP -> 1500 MP - Tecktonik Gloves = 5300 MP -> 1500 MP -> 3500 MP Shoes - Noble Boots = 100 MP -> 500 MP -> 1500 MP - Gracious Boots = 5300 MP -> 1500 MP -> 3500 MP - Pop Can Boots = 100 MP -> 500 MP -> 1500 MP - Energy Boots = 5300 MP -> 1500 MP -> 3500 MP - Stomping Red Shoes = 9600 MP -> 1500 MP -> 3500 MP - White Star Boots = 100 MP -> 500 MP -> 1500 MP - Orange Star Boots = 5300 MP -> 1500 MP -> 3500 MP - Red Line Boots = 9600 MP -> 1500 MP -> 3500 MP - Purple Boots = 100 MP -> 500 MP -> 1500 MP - Grey Sneakers = 9600 MP -> 1500 MP -> 3500 MP - Blue Sneakers = 9600 MP -> 1500 MP -> 3500 MP - Red Sneakers = 9600 MP -> 1500 MP -> 3500 MP - Big Buckle Boots = 100 MP -> 500 MP -> 1500 MP - Triple Buckle Boots = 5300 MP -> 1500 MP -> 3500 MP - Priestress Heels = 100 MP -> 500 MP -> 1500 MP - Sophitia Heels = 5300 MP -> 1500 MP -> 3500 MP - Purple Boots = 9600 MP -> 1500 MP -> 3500 MP - Grey Sneakers = 9600 MP -> 1500 MP -> 3500 MP - Blue Sneakers = 9600 MP -> 1500 MP -> 3500 MP - Red Sneakers = 9600 MP -> 1500 MP -> 3500 MP - Basic Shoes = 100 MP -> 500 MP -> 1500 MP - Blue Basic Shoes = 5300 MP -> 1500 MP -> 3500 MP - White Hit Shoes = 9600 MP -> 500 RT - Sharkill Shoes = 100 MP -> 500 MP -> 1500 MP - Tecktonik Shoes = 5300 MP -> 1500 MP -> 3500 MP Head - Arrow on the Head = 100 MP -> 500 MP -> 1500 MP - Egg Glasses = 9600 MP -> 1500 MP -> 3000 MP - Blue Goggles = 9600 MP -> 1500 MP -> 3000 MP - Double Squares = 9600 MP -> 1500 MP -> 3000 MP - Pink Bear Mask = 600 RT -> 300 RT - Yellow Cat Mask = 300 RT - Monkey Mask = 300 RT Back - Multi Vitamin = 100 MP -> 500 MP -> 1500 MP - Box Cutter = 9600 MP -> 1500 MP -> 3000 MP Waist - Mini Flashlight = 100 MP -> 500 MP -> 1500 MP - Pink Panda Toy = 9600 MP -> 1500 MP -> 3000 MP Others - Record Reset = 2200 RT -> 3000 RT - Kill/Death Reset = 2200 RT -> 3000 RT - Name Change = 3300 RT -> 3000 RT - Battery Recharge 500 = 120 MP -> Remove, easy to obtain via games anyway -> 250 RT - Battery Recharge 1000 = 240 MP -> Remove, same as above -> 500 RT - Battery Expansion = 5000 MP -> 2000 MP -> 7500 MP - Pink Scooter = 800 RT (Keep in mind that those are all items you could get even out of season, so no season items are listed such as the Halloween items) I think with those shop prices the shop would at least be more balanced. Not so random, and a little more sorted. Just as an example, adding those Pandora Hair to the shop that I attached below, would be a great move to do. Adds more variabilities to satisfy the player's shop wishes. Of course, while you are at it, don't forget to add things for other chars, such as Simon and Khan as well, that means you would have to come up with some new items, as they never had things to begin with. But I don't think you can complain about your community's wishes c; Well, with that I am out for now.
  9. Basically do the RT capsule the way the MP Capsule (Limited Capsule) works, the more you spin, the more likely you get the items
  10. I personally liked that system a lot. You even had a chance to climb up the ranks in your own clan that way, obviously still depending on the Leaders of the teams. It brings nostalgia with it. But then again, they might add it later on as right now, not even all clan features have been put into action.
  11. As a fellow S4 league player from the past, the idea seems great and doable. However, I wonder if they would implement this mode, there's a lot of things they would need to add and work on: - Point, Health and Ammo Drops (They basically already have two out of three, health and ammo is just disabled atm) - Special Weapons (Hoping for it to be a drop, like the shield was before, so that you can use it at a certain time for tactics) - Areas to capture, different on every map (Might limit the maps that are possible, I mainly see this on MPL for some reason) - A new point system that is displayed on screen for both teams to see - A LOT of testing the mode before releasing as I can see a lot of bugs happening, for example the area not being able to be captured, points not being counted etc. - Probably a lot more that I have looked over right now Anyway, great idea, sadly don't think it would get implemented anytime soon as modes like Bomb Battle, Arms Race, Item Match etc, are still missing.
  12. Hey there, I am currently just randomly brainstorming about what they could implement into the game and came across a few things, that could solve some issues we are currently having... - MP is hard to obtain - Battery usage is only for tuning - Membership might need a rework if battery usage becomes more relevant later on So yeah, those are the issues I think would maybe be solved with those suggestions. So let's just check the suggestions out together. 1) MP is hard to obtain There's currently hardly any way to earn enough MP for the Limited Capsule, because let's face it, there's hardly a reason to obtain MP other than for the limited capsule and season items in the shop, like the current halloween items, I doubt they stay for too long. The most efficent way to earn MP is by charging RT onto your account and then selling items you get from the RT capsule. But no one likes to spend real money to get some in game currency if it could be achieved easier with simpler means. We currently have the following ways to earn MP: - Missions - Level Up Rewards - Membership, doesn't directly give you MP but gives you a bonus - Selling items, mostly from the RT capsule As you can already see, none of these methods actually provide a solid amount of MP. I'd had to grind days and days only to get 5.3k MP for a shop item, and some even cost 9.6k MP. Unless I am willing to spend real money of course. These ways could work for in game MP earnings, without breaking the game: - Slight MP gain after every match you play, based on time, kills and deaths. Every minute played should give you around 25MP, every kill should give you 3MP and deaths should count as losing 1MP. So let's say you play a game of FFA that lasts you 7 minutes and 30 seconds, you get 20 kills and 5 deaths, calculation would work as followed: 25MP x 7.5m =182.5MP ; 20Kills x 3MP = 60MP ; 5Deaths x -1MP = -5MP ; 182.5MP + 60MP - 5MP = 237.5MP ~ 238MP - Additional to the one above, MP Bonuses could be a thing, for example, playing with a friend in the same team could give you a little bit of extra MP after each game. Being with Clan Members could do the same. - A market system where you can put items in and sell them to other players for MP as well as for other items. But I already introduced this idea with the Trading System thread I made if you wanna know more details about that one. 2) Battery usage We currently can only use the battery for tuning, but you can't really upgrade weapons anymore, hence most people will only tune an item once. Other than that, battery has no use. It's easily collectable and through membership completely rendered as useless to farm, as you get infinite of it. Further upgrades would be a route to go, not necessarily for more upgrades but for example using them for visual effects, an upgrade system that basically changes the looks of weapons, letting them shoot colorful glowing shots or let them glow in certain colors, sparkle as well, as we had in former games. In short: Visual Upgrade System 3) Membership The current membership features, are as followed: - Presets for characters - Membership UI - Unlimited Battery - 10% Daily/Weekly Rewards - Daily RT These features are okay so far, but they ruin some of the game aspects. Presets is handy to have, no issues there. Membership UI is nothing that changes things for the game itself but gives people a feeling of having something stick out on their profile? I don't know what else there would be to it. Unlimited Battery is probably the aspect I find most irritating, because in the future battery might be more relavant. If the amount stays it might turn into a huge advantage depending on what they decide to do. With the current MP situation, 10% MP Bonus on Missions ain't that great, but still better than nothing. Nothing wrong with daily RT, as it doesn't interfere with the balance of the game and is not p2w yet. Here's what I think should be changed or added: - Membership UI is good too but glitches out at the moment and reverts back to Novice status at times so fixing that would be great (Not a priority as it is easily fixed by clicking on it) - Change the battery usage to 3k daily battery instead of unlimited usage, to avoid future disturbance if battery becomes relevant at some point, to not go the p2w route - Change the 10% to 20% as MP is hard to get by at the moment - Add daily 1k MP as there's not enough ways to earn MP efficently yet. Let me know what you think about the things mentioned above and be real with your opinions. Critic is good but please make them so that you add your reasons and don't just say "It's bad". I can only take critic to heart if I can see what needs to change or could be reworked.
  13. They said they are investigating the case and are aware of that. They plan on eventually giving the items to everyone. To quote them: [Bug Fixes] Occasionally not granted Level-Up Rewards Fixed a bug where Level-Up Rewards were occasionally not being granted at levels 20, 40, 50, 60, 80, 100. Unreceived items are under internal investigation, and they will be distributed in batches during maintenance after the investigation is completed.
  14. While I agree on the RNG, it's basically so rare for that to occur. I for myself play speed + power type c and I never ever had a case where someone survived, just once cause my hit bugged and I only did 10 damage. I have roughly 5k melee kills now, so count the chances for yourself. In general, all I am reading is people complain about things they can do themselves. What's stopping everyone from using tank as well? Speed has the evading advantage cause of their speed, tank will mostly stand in place, so with good baits you can lure them out and take your chance, that is if you play a power type-c melee. If you complain about not one-hitting, work around it, we had the same in MV back then where basically only Lucifer did 1k damage, all other melees needed you to do two hits at the least. 3 if you slapped someone, no one complained back then. It was normal, I feel like MVS and THO made people too spoiled when it comes to damage output. I like the current way, makes you more cautious of your surroundings and rewards you if you play with paying attention to it. Tank is part of the game, and if you can't deal with it, blame yourself not the others for playing different from how you play or how you are used to. Everyone is free to play the way they want to. The only situation I agree where you can complain is if you had a bugged hit that only does 10 damage, or if you had a hitmarker that doesn't connect, because these things are out of your hands and not for you to control.
  15. By all means, with no word have I said it's necessary. I know for myself they could drag this out for another year and I'd be fine with it. I am just curious as to how people would like ot have it. The earlier they know the community's wish the earlier they can work on it for the future.
  16. For whatever reason I couldn't add a poll before, so I am making a second thread. I would like you to read the first thread in order to understand this poll!
  17. First of, hello everyone, how are you doing? This is the former post of the two that I'll be doing. In other words, it's a two-parter. The second one will be a poll regarding this. It's not the first and probably won't be the last time we'll be talking about this topic. But once again, we are talking about the future on how we are going to trade our items with friends or other players. So first of all, I'd like to take a look at the former methods used: 1) MicroVolts Surge - RT Seals 2) ToyHeroes - RT Converting and MP Seals And after we're done with those two, I'd like to throw my idea into the boxing ring: 3) New Idea - Market on the webpage for Free. Let's just jump into the old methods before explaining the new idea. _______________________________________________________________________________________________________ 1) MicroVolts Surge So, in order to trade in MicroVolts Surge, you had to buy seals from the shop for a good amount of RT. (Or be lucky on the capsule machine later on) After purchasing the RT Seal, you could click on the item you would want to seal and had a sealing option available at the bottom of the item description. Sealing was done easily, but the issue was, removing it would mean that the seal was fully gone, even if done by accident. Each seal could only be used once and couldn't be taken off from an item in order to seal another, it would simply vanish. Now, in order to trade the item, you had to add the person you wanted to trade with and right click on their name in order to find the "Trade" option. After accepting the trade, you get thrown into your inventory and are able to select your item or items (Up to 10 at the time) and drag them into the window which appeared on the left (or simply double click the sealed item). If both players select the confirm button, the trade is done, you receive what you see on the screen. Mind you, when receiving the item, it is STILL sealed and you could trade it again right away. In order to use the items, you would have to unseal them. Quick review: Very simple Costs a lot of RT Both players need to be online _______________________________________________________________________________________________________ 2) ToyHeroes I know that not a lot of players were a fan of ToyHeroes, but I think the system was alright, so I will mention it. In order to trade in ToyHeroes, it was a bit more complicated. You had to set up a 2FA for your account in order to even access the trade system. After doing that, you had to login onto your account on the website where you could find the "Trade Inventory". There you would find an empty page at first, but after converting items that you own for a good amount of RT, they would be shown here. Now, after converting your item, you will find two options next to the item you conveted, "List Item" and "Seal for 5k MP" Listing the item will showcase the item on the marketplace, which was also available on the webpage, everyone and their grandma could now view what items you have for offering and what you are interested in. Sealing the item will basically work the same as in MicroVolts Surge, the item will be sealed in game. And you might have guessed it, the rest works the same as in MicroVolts Surge as well. You add one another, you offer a trade to the other person by right clicking their name. You both trade the items you want to, the trade is done. HOWEVER, the seal would be gone from the item and in order to trade it, the new owner of the item will have to go through the first phases again of sealing it. Also, if the first owner of the item listed it on the marketplace, and then trades it. It will still be showcased on the market, just with the new owners name on it, but the old description of what they have been looking for. Quick review: More secure More complicated Costs a lot of RT Both players need to be online _______________________________________________________________________________________________________ Okay, we walked through the old methods, let's look at the new idea, which I hope you take a look at as well, and don't just push to the side: _______________________________________________________________________________________________________ 3) New Idea Glad you made it all the way here. The new idea is pretty simple once you get the hang of it and doesn't take a lot of effort from the players. It might take some time to implement though, as this idea will be webpage relevant, just as ToyHeroes was. The idea is, that you login onto the webpage via steam, so it can access informations from your account, such as what items you have and what amount of MP you got at the moment, etc. They would be adding a marketplace, where people can place items in and showcase them for free, that means, NO COSTS, as they can only show what they have. By doing so, people can also add what they are looking for, this is not item specific as ToyHeroes or MicroVolts Surge was, you can also offer MP, as our current MP situation is a bit dry, people might not only want items. After setting up the items you wanna showcase for other player as well as mentioning what you are looking for, people can now view the items and also know exactly what you want for it, or can at least know in what direction you want to go with your listing. The interested player has now two options, either "Offer" items and values, or "Contact" the player to make a deal via a private chat on the market itself. These two options are displayed below every item on the marketplace. Let's focus on "Offer" as "Contact" should be explained with the sentences above. The interested player now gets to a window, after clicking on "Offer", where they see their MP amount, as well as all the showcased items from both parties. At this point, it's probably best to mention, ONLY showcased items, can be traded on the market, otherwise everyone could see everyone's whole inventory. In the window itself, the player offering, can now choose their showcased items to trade, but ALSO select items the other player has showcased to add to the offer, in case they think they offer too much value. If you wanna offer items that are currently not showcased, you will have to list them first on the marketplace from your inventory. As mentioned previously, it's free and costs nothing to do so. After selecting the items you want and what you give, the offer is being sent to the player you try to trade with. The player you try to trade with now is able to view the offer on the marketplace and has the following options shown next to the offer they received from you: "Accept", "Reject" and "Make a change to the offer" if they accept, the trade will be made and you will receive your traded items and the MP in game via mail when you're logged out next, as well as have the items you offered taken from your inventory, as well as the MP. (If you think you're smart if you just stay online after the trade, it will automatically force log you out after accepting an offer, this goes for both parties, if in game during the acception, it will log you out after finishing the game) If they reject, nothing happens but you get notified, however they are able to mention as to why they rejected that offer, they don't have to though. If they choose to change the offer, you will be informed of the newly made offer and now you have those choices at hand, to accept, reject or once more come up with a new plan to seal the deal. On the marketplace you will find a bell that shows notifications whenever you receive an offer for one or more of your items, but also if someone accepted or rejected your offer, as well as if they made a new offer for you to check on. As you can see, everything is done on the webpage, which makes it a bit more flexible. Quick review: Sounds more complicated than it really is Is free of use and you decide for yourself what you offer No need to be in game No need to add the other player More flexible as you can access it on your other devices as well Might not be secure if you share your steam account (Just don't share it, you shouldn't anyway) _______________________________________________________________________________________________________ Well, that's all I wanted to display here. From here on I'd like to send you to the second thread, where you can vote for the options above on what you would prefer to have. Just stating this because people might think of this as official for whatever reason, but that poll will NOT bring the trade system into the game. It's just to see the opinions of the community. Thanks for reading all this! To the Poll Click Here
  18. I do hope they implement this again, but I also hope they fix the bugs along with it, in multiple cases the host was not able to pick up drops of any sorts. Was only solved by giving the host to someone else by leaving or with the help of a Moderator in game, due to a command.
  19. They only fixed the rewards for reaching lvl 101 and above, which were missing MP rewards, they were later on handed out to the players in their mails. As for the Level Rewards before you reach 100, they haven't fixed those yet, but they are aware of the issue. As for the achievement, I am also having my issues with that one, there's a few that still are bugged or will even crash you.
  20. This issue is already well known by now. It is currently bugged but be assured that they have it on their radar. They will eventually fix it, patience is key here. For when you reach level 100, I recommend you to not equip the item at all, it will vanish from your inventory, or maybe you will not even receive it.
  21. An old friend of mine that i know in real life. Remember he would smack me each time I messed it up. Glad he is not around to smack me anymore, otherwise he would still have reason to do it sometimes!
  22. I will just give my part to each of your complains so far. Levels: They at least added the MP rewards for now, so you can at the very miminum aquire some MP that way now. However, the lack of originality and plain looks of the icons, makes it not as enjoyable to grind levels. I personally would have prefered a different level-system, but it is what it is now. Clans: Right now there's not much going on, but it's definitely getting implemented at some point. To me the game pretty much still feels like it's in a very open beta phase right now, and they will bring features one after another. MP: As there is hardly anything you can do with the MP right now anyway, I don't find this point as valid. Yes, I know there is the limited capsule, but you will hardly use any MP for anything else. I do however wish they would still add that we gain MP by playing, not just by simply leveling up or selling items that we receive via RT capsule. I suppose the dailies are another thing, most of them are a little weird in the way they describe the task that you have to do. Part options, tank and speed: It was clear that tank will be the meta. However, I am pretty satisfied with the options of parts. Melee players will still play with speed only for the most cases. Even the biggest tank can get one shot with a Type-C melee hit on power. But I suppose, as for all weapons, adding more speed to the Type-A melee would make a slight difference for full speed players. There's no more bullet or explosive armor in the game, so tank will for the most cases, win against speed, those are just facts. It's hard to balance that. Playerbase: I personally think that they should ask people who create new accounts, if they have prior experience with the game or not (MicroVolts Surge, ToyHeroes, anything in that sense). Based on a quick review of the answer provided, they should make a beginner server that is only available until, let's say level 80. Anyone who reaches level 80+ will have gained some game experience and can't be considered new to the game anymore in my opinion. But yes, people could technically lie about it and enter those servers as well. Maybe adding another requirement for these servers might be, that if after level 40, you have a 2.00 KDA or better, you automatically get appointed into the more experienced servers. Rewards: They will mostlikely give you the item back, it's just bugged at the moment. Patience will help here. Content: PvE is a little far fetched in my eyes, since the current AI-Mode is basically not worth mentioning, the AI are terrible and no challenge to anyone. However, Boss Battle is another story, they will add it at some point, they just don't wanna use all their arsenal right of the bat. I'd rather have them fix the boss mode first so that it doesn't contain all of these glitches and bugs that occured in MVS, before releasing it. Real Event: Sadly some players can't be pleased even with free stuff. They will mostlikely start events sooner or later after appointing Moderators who could help host these events in game or on the official discord. Communication: I agree that they could reach out more to us, but they are currently fixing bugs (Even if small ones) and focus on stabilising the servers. I am sure once we get out of this current phase, we'll be getting more information. Kind regards, ZuYu
  23. I just wish they would've kept silence about rewarding whoever applied. This way we just have to hope that people who actually care about the game, are choosen.
  24. A simple solution would be, having an option after getting kicked to report the case to the support with the gameplay being sent as proof. Each reason that's able to be selected as a reason to kick, could be proven with the gameplay. The question is just if they have the time and will power to check all these reports, that's gonna be a lotta lot, on a daily base. False kicking should be punished so people learn from it.
  25. They should've fixed that issue by now. I for myself am rewarded for leveling up, even after reaching far past level 100. Players who were originally over level 100 and didn't receive their MP, got them gifted later on, so if that was the case for you, check your in game mails.
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