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niklas

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Posts posted by niklas

  1. The game loses more and more players by the day, I'm curious what their end goal is here. The game had such great potential, MVS was doing pretty good even toward the end and only really failed because of poor decisions by higher ups in NQ Games. Masangsoft had the chance to undo those mistakes and make something that for the past 5-6 years we've been waiting for. Instead the game is doing worse than the illegal unlicensed (now shut down) private server ToyHeroes.

     

    Yesterday, they posted a list of newly banned players, giving the impression that they cracked down on cheaters. However, all the banned accounts had simply exploited an RT glitch that the game developers themselves had overlooked. It's just really deceptive.

     

    The game released in August, and there still hasn't been any meaningful updates to gameplay or weapon mechanics. Instead, every update seems to focus on introducing outrageously priced RT items or tweaking things in the Inventory/Lobby department, with the occasional bug fix. I haven't been home to see the lobby for a few days but from what I've read on the discord, the game is struggling.

     

    This is a situation where listening to the playerbase is dire for the game's survival. The developers had no experience with the game prior to buying it and it shows.

     

    Also the forum is super janky with videos/pictures, and not having a category for media related stuff is kinda dumb?

     

    This is just a rant, bla bla bla

    • Like 3
  2. On 12/6/2023 at 9:00 AM, Meat said:

    A B C is the very thing that ruins this game. They are just skins and make it boring. Every single item needs to have unique stats.

    Doesnt matter if one is stronger than the other aslong it doesnt cross the line of being broken. 

     

    Whats the point of A B C if 99% of people use one type in particular because it is broken?

    Can you imagine we went from a shooter with about 300 different weapons/ stats to 1

    It's a joke. Things are boring stats and appearance wise

     

    The weapon class concept could work, but weapons need more balancing. I don't mind having 3-4 stats for all weapons, but I do agree it's boring when everyone uses the same class. Rifle imo is the only weapon that has an okay balancing, the rest of the weapons all have a clear superior class which kinda defeats the purpose of weapon classes imo.

  3. 1 hour ago, BioWarz said:

    the forums shared a support ticket they created, asking about a trade system. The support team replied that Masangsoft (directly quoting) is "very unlikely" to implement a trade system due to "MP hacks" which "exploited the trade system". You can find the ticket by going to QN_Khai's post: 'For those wondering about the Exchange System [ in the future ]'

     

    That's kinda funny of them to say considering mp exploits never had an impact on the MVS trading system.

    • Like 3
  4. I don't know what they're trying to solve with a measly 10k rt a day. It'd be insulting if it wasn't too baffling to digest. So many things to fix with the game and they think some rt will solve it...

    • Thanks 1
  5. I'm not against a different level system than what we currently have, but I don't have a strong opinion on it. What I DO have a strong opinion on are the level icons.

     

    What a monumental downgrade in design quality, creativity, excitement and originality. The ENG level icons are by far the superior icons of any region, but even the worst of them are better than what we currently have. It's honestly a disgrace to good design, and to the players that waited 6 years for this game. It is an eyesore to behold, and a displeasure to even glance upon. They could have done so much with what they already had. The ENG level icons could have been repurposed and made even greater, but instead they wiped it all away in the most basic bare bones way possible. The icons are abysmal at BEST. Can I modify the client and use whatever I want instead of the normal ones? Yeah, of course, but after enough time you get tired of modifying things, Playing with inauthentic visuals doesn't feel the same. So you end up having to tolerate mediocrity.

     

    Just a few thoughts I had on the current level icons.

    • Like 1
    • Thanks 1
  6. The rates are pretty awful honestly. I feel like RT on MVS gave you more bang for your buck than RT on MVR does. It's up to them if they want to make it worth it or not, it's only discouraging people from spending more. 100$ for often times not even a full set is pretty bleh, glad to not be spending a dime more on this game.

  7. 5 hours ago, Sorel said:

    and when our inventories are full of dioramas we are gonna have to start deleting them T.T cause there aint no way I am deleting parts over this, I just collect them. The Halloween ones are not that bad though.

     

    There are also tons of unused dioramas that are actually desirable. I mean, a circle with a random texture each update? Pretty lackluster.

    • Like 1
  8. 9 hours ago, dizzy said:

    what was the guy talking abt then, does he mean it was out when the game first came out and they removed it? or are they just speculating.

     

    Some people just pull stuff out of thin air, they have not mentioned anything about glowing weapons. And afaik, glow only had 1 bug when in-game, when standing in front of certain walls/objects the glow would only appear on the weapon and the outside part of the glow would be cut off. Not really a significant bug, at least not one that I expect them to have discovered.

  9. 5 minutes ago, Zoia said:

    So tell me why there are things in the files while others arent? If they only disabled everything, literally everything from the old game should be in the files 

     

    Who knows why they didn't remove it. But I wouldn't let it get my hopes up, cause it probably means nothing. Imho it probably just comes down to laziness.

  10. Looking at the "rewards" for the steam wishlist, I don't think they have a grasp on which items people actually like. I'm sure they'll release a lot of the ugly surge items. 

     

    I think nearly all pre-surge sets have great designs and fit the game in well though. So if they don't suffocate us with post-surge stuff it'll be alright.

    • Like 1
  11. Just curious what other people think.

     

    Personally I have not had any fun playing the betas so far, at all. If you look away from the p2w aspect of MVS, the weapons felt a lot better than they do on MVR. The mp shop weapons were somewhat balanced, but the weapons and weapon types on MVR is pretty bad. Maybe they are working hard behind the scenes, but that hard work does not at all show on the product they are delivering. Most of the changes feel super unnecessary, and it does not feel like the devs are familiar with the game at all. The fundemental weapon balancing needed improvement but it did not need a complete overhaul. Only interesting part of the game so far is the replay system. If this is the direction they're going in then I'm really disappointed.

  12. 10 hours ago, Volt said:

    What's crazy is that the majority of the flaws of this beta can be fixed quite easily, but many of the same flaws, mainly weapon balancing has been persistent through all beta phases, it doesn't seem like they want to change it much.

     

    I have 0 expectations at this point. Beta 1.0 was already mediocre but the fact that 3.0 has even less content is wild imo.

  13. They totally ignored the actual problems with the game and instead created new ones. I haven't had time to try the 3.0 Beta but the first beta was disappointing. I don't get why they spent time randomly changing weapon stats (and sfx??) instead of focusing on the real issues, like unbalanced weapons, rt being too op, etc. 

     

    Even the new sets/weapons they created don't fit the game aesthetic and concept. Honestly that alone was enough for me to have low expectations.

     

    Probably won't play the game if they don't fix everything they broke. Only thing I'm interested in is the replay system, that's the only good thing they did so far. Such a disappointment. 

    • Like 1
  14. 20 hours ago, Seok said:

    Hi there Desafiando,

     

    I'm unfortunately not able to direct the exact source of where this information has been taken from. 

    However, I can assure you these will be in the CBT 3.0

     

    Additionally, there was an update today which I have not yet discovered but can say it isn't anything relatively large.

     

     

    everything u said has already been leaked by sw1ndle since saturday, no point in keeping the source of ur info a secret 

  15. 19 hours ago, RatoDJ said:

    Yes, I used gpt chat to help me create a message and what's the problem with that? It doesn't change the fact that I'm a really long time player/fan of the game and want to help the community grow. I used it to be able to communicate correctly because my English is not the best XD

    Just kinda ironic to express your "heartfelt enthusiasm" but not use your own words idk.

    • Like 1
  16. 20 hours ago, M4ST3RCH1EF said:

    title says it all, would love to have colonel crac as a playable character with his original va (his tuturial voice) returning to voice him rather then him being just a skin for chip and if this somehow happens to see alternate skins being made for him aswel, and for my second suggestion to have a version of invasion wich we can play with multiple people coop.

    Considering they kept the new-age characters i doubt they'd do this, regardless of how cool it would be. Keeping only Naomi, Kai, Knox, CHIP and Pandora, and then adding Colonel would be perfection. 

    Considering there are asset scraps from a scrapped co-op mode i think they should take advantage of it for sure. Boss Battle is pretty boring the way it is now.

    • Like 2
  17. 18 hours ago, ChiefKasboek said:

    Correct me if I'm wrong but I think that in the Indonesian (could be another country aswell) version of Microvolts called H.A.V.E. you used to be able to play with him. He had different parts in different colors like blue and yellow.

     

    It would be nice tho but there are already too many characters imo. So if it would be instead of Simon or smth than yea, sounds fun!

    He was never playable to the public. Only featured as it's own character in a HAVE Online gameplay trailer. 

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