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The fatal reason why MVR is now devastated


kevin_kal
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Hello mvr guys. Everyone probably knows that our MVR's situation is not good right now.

There are probably a lot of people wondering what on earth is happening to mvr.

Through other Masang game-related users, I have received serious problems and stories about why MVR has become like this. He had been in contact with a developer who has now left masang.

And the employees who left are also connected to the employees who are still working at Masang. Therefore, he can probably know the latest situation.

I don't believe all of those stories, but considering the circumstances and conditions so far, I believe they are quite credible.


First of all, the core of my story is mvr, but it is also deeply related to RaiderZ, another game from Masang. Quite interesting.

After mv Surge, mv was owned by Masang, but there was almost no development.

It has been under development for almost two years now, but has been largely neglected since the core development staff left. And the company didn't pay any attention to this.

 

Because RZ was being developed at that time, the development priority was low.

Skipping the mvr story for a moment, those who were waiting for RZ may be wondering what on earth masang was doing.

After the first Facebook news in 2017, it was clearly under development until 2022, but all news disappeared after that.

The employee who left the company said that RZ's internal development unofficially ended around April 2023.

Even now, if you look at the Masang RZ Facebook page, you can still see some of the opinions of retired employees left as comments.

Although the CEO directly ordered the end of development, it can be said to be ‘unofficial’ because the news was not disclosed to the outside world. Somehow it was shut down and there was a zero percent chance it would reopen, he said. Physically impossible.

The reason RZ was terminated was due to the administrator's neglect, lack of manpower, and a serious lack of development data.

Surprisingly, over the past 7 years, RZ has had an average of 3 to 5 development staff, and even those staff have had to stop RZ for a while when other live games arise.

 

So in reality, there were 1 to 2 people who developed RZ throughout the period.

From what he found, the development data itself was received incorrectly from the beginning, and he was even able to build it by importing data from a private server of unknown origin.

So he said he had to rebuild everything almost from scratch. The situation was not conducive to normal development.

During that period, he requested improvements regarding development difficulties, but most of them were ignored, and the CEO believed that development was progressing well. It can be said to be a misjudgment purely due to omission of reporting by middle managers. For a whopping 7 years! They were fooling their own employees and even their boss.

 

In the end, the RZ project was destroyed due to the manager's incompetence and neglect, and there was no turning back.

The reason why I gave a long story about RZ here is because the aftermath of this will soon lead to mvr.

Around March 2023, RZ was shut down and the company immediately turned its attention to MVR, the development of which had been postponed until now.

Originally, there was a developer in charge of improving mvr two years ago, but he also left the company due to the manager's incompetence, and most of the content improvements were not reflected.

This refers to the shortcomings that most of you are currently feeling in MVR.

Like RZ, mvr has also been neglected for two years with little development progressing.


Preparations for the release of mvr began under the CEO's instructions, but because nothing was ready, it could not be released right away. It was necessary to prepare until at least 2024.

Middle managers urgently decided to release mvr in September, and development began in April.

Of course, it was only 5 months until MVR was released. Can you believe this? It's been 5 months. 5 months!

This is the reason why many people criticized the updates during the CBT process.

Almost all development personnel were urgently assigned to the game for five months, but because the key game designer left early on, nothing was developed properly.


The only thing that was developed in 5 months was what we had seen so far, and the company was not interested in the quality of the game. They just improvised everything to blindly follow the CEO's instructions to release the game.

It was released in September, but as everyone knows, there was a lack of updates after that, leading to a sharp decline in players.

After launch, they reduced the number of developers back to the minimum, and the subsequent roadmap became empty due to the manager's incompetence and neglect.

Now the number of players has dropped to about 100, and there is only a dark cloud over MVR development going forward.

What do you guys think?

RZ's development news is no longer uploaded, and considering the current status of mvr's development, it is clear that Masang Soft has imprisoned two projects.

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The problem with Microvolts isn't the amount of devs they have or have had. I mean look at ToyHeroes, run by just one or two people and they did fine. The real issue is the lack of transparency and communication from the Team working on the Game. We've thrown tons of ideas at them to make the game better, but they either ignore us or give us the same old line, 'yeah, we're working on it', without any action. But the devs are not to blame though it's definitely a management issue and unless things change or they get a whole new management, we're stuck watching the game we all loved so much die because of these incompetent monkeys

Edited by Mayaro
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MicroVolt was under Development since 2019, masangsoft is just Trash company that i know since 2015 

( When they bought asda global they simply killed it ) the game has thousand of players and 3 version was running with different language but when they bought it it's simply dead, not single uptade ! 

They killed GunZ and RaiderZ too 

 

bandicam_2024-01-22_21-22-19-364.jpg

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I wish they would have listened to us (MODs) when there was time to fix everything and get back stronger than before.

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22 hours ago, Mayaro said:

The problem with Microvolts isn't the amount of devs they have or have had. I mean look at ToyHeroes, run by just one or two people and they did fine. The real issue is the lack of transparency and communication from the Team working on the Game. We've thrown tons of ideas at them to make the game better, but they either ignore us or give us the same old line, 'yeah, we're working on it', without any action. But the devs are not to blame though it's definitely a management issue and unless things change or they get a whole new management, we're stuck watching the game we all loved so much die because of these incompetent monkeys

agree 

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11 hours ago, Davi said:

I wish they would have listened to us (MODs) when there was time to fix everything and get back stronger than before.

That's how the surge mods felt before surge shut down. Its so sad seeing history repeat itself. 😔

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