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About Me

Found 2 results

  1. The current level system is extremely bad and there's no downside or upside to levels. Previously it could take you a few hours to reach level 10, while now currently, you gain 1 level per match finished. Also, before performance used to matter when leveling, so the more skilled players would reach the higher levels faster. It was a way to Seperate the Pro players, with the farmer's and the new players. Having this 1 match per level experience system is going to break that entire dynamic, and new players wont be able to know who to turn to. Level's are crucial in any game due to this reason. I believe changing the exp per level, so it would take hundreds if not thousands of hours to reach max level. Supposedly in previous versions, it's taken people over 4 years to reach max level. It's a fun but engaging way to focus your attention on the game, it keeps the grind up. This is just way more enjoyable. Also the current leveling system fully 100% removes the reason to have a level 20 requirement to create a clan, you just have to play 20 quick free for all's which can be done in under an hour easily.
  2. I dislike the way the new level icons are, they seem goofier and less thought out, very repetitive in design without a certain purpose and without substance. I feel like the old level icons represent the levels more, they add weight to it and it makes you feel special. It's not just nostalgia, the old designs were a lot more profound and slick, people would gave anything to go to the next level and have a new hardcore icon to display it. I've seen many members from the community complain about it also and i encourage all of you that agree with my opinion to like, share and comment so that we get the staff attention and maybe listen to our will!
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