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Tanooki

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Everything posted by Tanooki

  1. Yeah the falcon (and firestorm) just suck. The only useful ones are blizzard and the minigun. Falcon does pellet damage and so does firestorm, blizzard also does no damage but can at least slow zombies down.
  2. Bug: Controls / settings get reverted when relaunching your game sometimes. Bug: Tracking some achievements keeps them tracked even after you untrack them after restarting the game.
  3. Do NOT download dll files off the internet. There can be semi-trusted sources, but the risk in downloading dll files that have malware or backdoors is very high and can potentially compromise your pc. I understand you're trying to help, but this is a very risky and harmful tip to provide people.
  4. Not to mention, the chip capsules have shop melee weapons like the slate hammer series as lower tier prizes, so it's more worth it even if you dont get the set you want (I did 3 pulls and got 2 hammers and an awsome set). The rates are published in the patch notes section of the forum (it's pinned there).
  5. Yeah it's probably a weird server issue, so doing it afew times usually gets it syncing up properly. Glad it worked out for ya!
  6. Bug: Relaunching the game causes sets like Awsome, Jimi, Tight, and the simon default set to revert tuned stats. Visually it'll say they are tuned up, but in actuality they have no stats and need to be retuned everytime.
  7. Yeah, the main issue with this bug is that the ammo drops are tied to ones that drop after killing a player, but players don't drop enamel anymore so it's impossible to do. So is the direct rocket achievement where you need to get 5 kills with direct hits on full hp players in one match.
  8. Try reconnecting steam through the website. It worked for me when that issue was happening.
  9. I just remembered that aftermath is gone. And some other maps too like the pvp boss battle map with funny spawns.
  10. The original level icons will always be the best and most fitting ones. They're colorful, and fitting for this toy-based game. I respect people trying to make their own, but personally I don't think anything beats the icons old MV had.
  11. I feel that's more of an issue with glitched spots on maps tbh. I always remembered it being easier to bypass stun when the jump height was shorter because you'd be able to make quicker landings and be less vulerable in the air for juking. The extra jump height feels abit extra, since 90% of matches end in zombie wins because people can't hide anymore in higher spots (not glitches) and the lack of melee runspeed in the game prevents people from running away too. I agree that the zombies can be pretty tanky at times though, especially in bigger rooms. And the stunning itself is a whole issue as well which would be hard to rebalance without breaking the mode.
  12. I actually miss the gibbs and map ambience. Chess just doesn't hit the same without the jukebox, and neighborhood without the saw sounds and kitchen noises feels so hollow.
  13. I hate to say this, but the gacha system is netting them ALOT of revenue right now, based on how much people constantly win. As far as it goes it's good, but some of the capsule machines are extremely predatory while others are more fair. Though I think we should have WAY more item shop stuff than what's currently in the game. We also need the coupon system back, as it was the only pity system we had.
  14. Or just have the current gained exp scale up to whatever levels they'd make it so that it matches up properly. Basically people who are lvl 100 would end up being like lvl 15 - 20 after reworking the exp / level values.
  15. I understand the pessimism, I don't fault you for it, but they do read the forums. I used to have the same mindset, but alot of the changes made are player oriented and they managed to make the game better...but not perfect. It's got alot of faults and even if we talk to the void, it's better to have things out there than to keep things unmentioned. You miss 100% of the shots you don't take. That being said, we still need better communication, moderation, and updates from them because it's abit of the wild west around here.
  16. No there's still the weapon glow setting, it's still in the game. You can find it in the settings at the bottom.
  17. There used to be kick protects which basically made the votekick system pointless, which is why it needs heavy reworking lol. But sadly I think this is more of a community issue than a game issue, since tf2 has the same votekicking system but people don't really abuse it there. Unfortunately, microvolts players are alot more prideful and hostile so this may be an unfixable issue in some ways. I think removing it would be very viable, but there's also NO moderation, so an extremely hateful and racist person could get away with anything if it's gone.
  18. The option to turn off glow ingame is still there, which is funny cuz they removed glow altogether lol
  19. More suggestions / bugs I've seen on the forums: Bug: Level rewards aren't being handed out (no mp, no level 100 stand, etc). Suggestion: Nerfing zombie jumps, as it trivializes the game mode and makes zombies jump anywhere, making zombies win most of the time. It was balanced for when MV surge had busted weapons, but now they're weaker so the high zombie jump should be reverted to normal. Suggestion: New forum sections for suggestions, bug reports, and feedback. Suggestion: Increase the (A) melee runspeed by 100 - 200 as it feels pointless as a runspeed weapon since it only increases it by like 30 compared to the other upgrades. It also barely makes a difference whereas other upgrades impact it more. It feels abit slow to get into gunfights and extra slow for zombie mode. Suggestion: The votekick system should be removed or reworked, especially if we get active ingame moderators. People are abusing it to kick players who are better than them or topscoring.
  20. Exactly! It's a shame that there's just nothing at all to make you feel like there's any guarantee for an item.
  21. Someone suggested adding a filter for character parts in your inventory and that would be pretty cool. They also suggested adding options to switch which weapon sound effects you hear (like how you can switch voices). So you can choose to use pre-surge sounds, newer sounds, etc. Also for future reference, I'm just going to be posting suggestions I see from the discord and all around (and others can add too) so that everything is condensed in one place, hopefully making it easier for the devs to browse. Maybe hopefully pinning the thread at some point so people can throw more ideas.
  22. Suggestion: -Wishing they can bring back older maps (bigger magic paperland, big forgotten junkyard, etc) Bugs: -All the maps are missing ambient sounds (not super important but it makes the game feel less hollow and cheap lol) like the sounds in MPL, chess music, neighborhood sound effects, etc.
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