I think the weapon balancing system is ok, nothing needs to be changed. Now what you need in the game is to upgrade the weapons, changing their color as they improve.
From what I remember, each weapon had up to level 9, I believe that if we implemented a style of weapon mastery to progress without affecting the gameplay, just the aesthetics, it would be perfect in my opinion, for example:
Rifle level 1 100 kills
Rifle level 2 200 kills
Rifle level 3 350 kills...
this with each rifle or weapon that you want to improve... and let's say that to make it more difficult from level 5 would be counting headshots?
Rifle level 6 50 headshots
Rifle level 9 300 headshots...
however, there are players who could create rooms to farm this with a colleague. I believe that if they counted mastery after having 6 players in the room it would be valid.
I believe everyone misses the gun shooting in another color.
It's just an idea, I hope it can be strengthened here.
Traduzido do google 😚