Jump to content

Slauj

Members
  • Posts

    7
  • Joined

  • Last visited

Posts posted by Slauj

  1. On 5/2/2023 at 12:26 PM, Andrayz said:

    Hi there , my name's Andrea.

    When i was 8-9 circa ( like 2013-2014 ) I started playing this game , now since i was a kid and i'm talking about 10 years ago i don t remember if i played before or after surge ( the only big update i remember was that the main menu had a lobby now???? idk precisely ) but that s not the main point of all of this.

    I used to play this game a lot , used to play a lot with friends , and was always excited when people from the same country as me ( Italy ) were discovering this game, either if they were hating or loving it. 

    It was a part of my childhood , along with a lot of other games ( For example SKILL SF2 , don t know if any of u knows  it. )

    Now 10 years later , 18 years old and towards the end of highschool , i found out that this game is still ""alive??"' If i can call it that way? I mean , as i see more posts on the forum i'm finding out that the game is still under development from 2017? And the devs release some news here and there once in a while. 

    Lucky enough , seems like today the 3.0 beta is going to be announced, But since i'm not seeing that good of a feedback overall , Is it worth to actually wait? I saw people here that are OGs still waiting from 2017 , and probably it's a useless question cuz u know as much as i do ( not that much...).

    But hey , i found out after 10 years that the game still has a community , so i got happy just by this. Since i haven t played the first two Betas , did the game changed that much? Or it s  the same game overall?

     

    (Sorry for a not so perfect english , kinda rusty lately and 1st time writing on a forum so i didn t know how to write all of this.)

    Hello there, I go by Slauj.

    People have been waiting since 2017 since the website was made, but sources tell me the current developers working on the game, didn't actually start working on it in 2017, it started a few years later. Whether or not you want to believe this statement is up to you, I myself decided to believe it, just because I have no counterargument and haven't heard anything else from any reliable sources.

    As for if the game is worth the wait. I'd say, first of all, no matter if you decide it's worth it to wait or not, nothing in your life should be changing while you wait, it's just about doing whatever you're already doing and when the release comes, you play if you so want to. As far as the actual gameplay goes, atm I wouldn't play it, however, just because of the developer team it makes me want to play it, they seem to be listening to feedback given by the player base, which to me is more important than anything else. There's not a lot of developers these day that listen to the community anymore, so I personally see a bright future for the game and I will be sitting and waiting patiently.

  2. On 5/2/2023 at 11:11 PM, desafinado56 said:

    Some of the mv servers im in had some pics of people trying and a few others with folk using wallhacks. Though considering they havent really patched bugs or anything that matters its safe to assume old hacks still work.

    Hmn, I'd love to see those screenshots, and u might be right but it's still hard to proccess that people would cheat in a beta for me, that's just absurd. Any who could be, I wouldn't have noticed a big difference if people were cheating or not, a majority of those who does, lack normal game knowledge to be any good with them.

  3. There's not a lot of games that only have one beta before release. Games go through a large amount of alpha's, beta's and then some go into early access before officially releasing. The original microvolts also had 3 betas before releasing, 2 closed betas, and one open beta. It's crucial to have the game complete and ready before releasing a game. Especially in this time and this era, If the game isn't good, people quit the game for good and majority of people don't come back because, they've already seen how shit it is. Look at toyshooters, 1 beta and 80% of people stopped even checking for updates about it. These people making the game, and any game, clearly want the game to be ready before doing a full release. Even in the last beta, I had friends saying, "if they don't change things I'm not going to play at all". We can't have that on an official release, That's why a second beta wasn't enough. Hopefully this beta will be better and an open beta instead of a closed one, if the servers are ready and stable enough for that by now.

  4. 39 minutes ago, desafinado56 said:

    Well considering how the betas went with some people cheating almost day 1 we can safely say that hackers will be a problem unless masangsoft decide to use a good anti cheating system or dare i dream ai anti cheat.

    Who was cheating day 1? The only one I actually saw using any cheats was no one but Gaby himself. I'd love to see some recordings or similar things of these cheaters cause I didn't experience any while playing o/

  5. On 3/19/2023 at 3:08 AM, Volt said:

    Respectfully, the second beta was quite rough also. I was quite disappointed when I had spent hours leaving detailed feedback and testing during the first beta, just for the second to not be much better. This game has so much potential, I'd be devastated to see this game struggle to be brought to it's well deserved peak. The technical side of the game is great, they've added the scoped sensitivity, which is something people had wanted forever, they've fixed a few bugs and improved on memory issues that have been around forever. I just hope this beta will be quite a large improvement, because for the health of this game and it's community, a fourth beta would only cause more harm than good, people are getting desperate and very impatient, which I can understand. For a game that many found very fun in it's broken state (previous MicroVolts versions), which fixing generally just requires a bunch of stat changing, along with altering and rebalancing the ways that items are acquired, shouldn't take four phases of betas to resolve it's fairly straightforward issues. I'm very excited for this (hopefully final) beta phase, but man I'd be very disappointed if it didn't turn out to be a huge step in the right direction.

    Yeah of course the second beta was quite rough, however, considering the first beta was made mainly to test server capabilities and balancing and get a better perspective from the players view, the second beta is bound to be nothing but quite rough. Actually I would go so far to say it should've been worse. There's a lot to think about when it comes to games, it's not just the balancing of weapons that's the core thing about the beta's. That can be changed anytime and as much as it needs, it takes long time to find what works and balancing in games is something that changes all the time, it's never set in stone, look at most games, as shooters like, Fortnite, Apex Legends, CSGO, Even to this day they make balancing changes, some more than others. Weapon balancing is the least of my concern. Don't judge a game from it's beta, alpha, or early access. Some other servers are the exception since they took the weapon balancing from the old microvolts and just smashed it in. Which definitely would work here too. However, since there will be a competitive scene, that honestly, wouldn't work properly. Everything has been balanced to be too powerful, lasers that can 3 shot in the head while running and jumping, 1 shot machines that can be shot 100ms before you actually land, while moving and still in the scoping animation, that also reload in less than half a second. While shotgun can randomly 1 hit, but if not used correctly can do close to nothing. This system is probably one of the most enjoyable Shooting systems in any game, however it's probably the hardest to balance out. In any game you watch, there's always one weapon or two on top. That's how it goes, there's always a meta and will always be, that's why there are balancing changes, to change the meta. People got used to the old ways and don't want to change back, however this is why we need another beta. The point I was making wasn't that the game itself was good, It was that the TEAM was good. People asked for rifles to be less powerful, They did that, but maybe not correctly, however they did listen. People asked to nerf bazookas, They nerfed the bazookas. People asked for shotguns not to one hit. Shotgun could barely one hit, Only 1 shotgun could actually one hit. I personally asked for more resolutions, and some of those were even added. My point is not that the game was in a good state or if the game itself changed a lot between the first and second beta. My point was that the TEAM was listening and acting accordingly to what the community had to say to the best of their abilities. They stated previously that some of the things asked, wasn't available in the time limit, but they would keep working on those to fix those problems. They would take longer, and some of them would even take too long, so they put those aside FOR NOW. I don't remember where I read it, but it was on the Forums. This is what eventually makes a game good. No game is good in it's beta, alpha or early access, Only a few games are the exception. But as said, people lose both faith and patience if things take too long. However I tend to know that the community of Microvolts all have some sort of addiction and hope for the game no matter how much time passes. 

    Sorry for the super long response, wasn't quite sure on how to formulate my thoughts and views o/

  6. 4 hours ago, Meat said:

    I will be disapointed if it's a 3rd crappy beta in a row. Especially after months of silence and not updating the website. 

    This isn't the first time we have been let down by the developers.

    I hope they are done with terrible time wasting idea's and finally listen to the forum

    Hmmn, how come disappointed? I've seen nothing but greatness myself. The first closed beta was a mess sure, but the second one showed that the version we all want as players, will most likely end up super close to the end result of what we will get. In case you weren't up to date with everything from first to second beta I'll explain a little. After the first beta, A LOT of forum posts and discord messages were sent giving as much feedback and changes the players wanted to see with the game. Then on the second beta, whether or not the changes were implemented correctly, almost everything the players asked for, was changed. It was just rough around the edges, and any beta that can see such improvements from the first to the second has an insane amount of potential. When developers in a project can see through what they themselves would like to change, and accept what the players themself wants. That game will have a bright future. I get that some of the changes were weird, however, it's what the player base asked for, and some of the changes the players wanted, ended up being worse than better and made it feel worse. It made both the players and the developers understand that some changes, though we might want them, might not be for the best, however, it gives me a lot of hope seeing that even though it was a bad change, the developers did the change that was asked for by the community. But now is the question, will those changes we didn't like, be adjusted for the better, changed back to it's previous state, or left as is. I would say any but left as is, would be the right choice. Now we just have to wait and see. So far so good though. 

    • Confused 3
×