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Slauj

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Slauj

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  1. Hello there, I go by Slauj. People have been waiting since 2017 since the website was made, but sources tell me the current developers working on the game, didn't actually start working on it in 2017, it started a few years later. Whether or not you want to believe this statement is up to you, I myself decided to believe it, just because I have no counterargument and haven't heard anything else from any reliable sources. As for if the game is worth the wait. I'd say, first of all, no matter if you decide it's worth it to wait or not, nothing in your life should be changing while you wait, it's just about doing whatever you're already doing and when the release comes, you play if you so want to. As far as the actual gameplay goes, atm I wouldn't play it, however, just because of the developer team it makes me want to play it, they seem to be listening to feedback given by the player base, which to me is more important than anything else. There's not a lot of developers these day that listen to the community anymore, so I personally see a bright future for the game and I will be sitting and waiting patiently.
  2. Hmn, I'd love to see those screenshots, and u might be right but it's still hard to proccess that people would cheat in a beta for me, that's just absurd. Any who could be, I wouldn't have noticed a big difference if people were cheating or not, a majority of those who does, lack normal game knowledge to be any good with them.
  3. There's not a lot of games that only have one beta before release. Games go through a large amount of alpha's, beta's and then some go into early access before officially releasing. The original microvolts also had 3 betas before releasing, 2 closed betas, and one open beta. It's crucial to have the game complete and ready before releasing a game. Especially in this time and this era, If the game isn't good, people quit the game for good and majority of people don't come back because, they've already seen how shit it is. Look at toyshooters, 1 beta and 80% of people stopped even checking for updates about it. These people making the game, and any game, clearly want the game to be ready before doing a full release. Even in the last beta, I had friends saying, "if they don't change things I'm not going to play at all". We can't have that on an official release, That's why a second beta wasn't enough. Hopefully this beta will be better and an open beta instead of a closed one, if the servers are ready and stable enough for that by now.
  4. Who was cheating day 1? The only one I actually saw using any cheats was no one but Gaby himself. I'd love to see some recordings or similar things of these cheaters cause I didn't experience any while playing o/
  5. Yeah of course the second beta was quite rough, however, considering the first beta was made mainly to test server capabilities and balancing and get a better perspective from the players view, the second beta is bound to be nothing but quite rough. Actually I would go so far to say it should've been worse. There's a lot to think about when it comes to games, it's not just the balancing of weapons that's the core thing about the beta's. That can be changed anytime and as much as it needs, it takes long time to find what works and balancing in games is something that changes all the time, it's never set in stone, look at most games, as shooters like, Fortnite, Apex Legends, CSGO, Even to this day they make balancing changes, some more than others. Weapon balancing is the least of my concern. Don't judge a game from it's beta, alpha, or early access. Some other servers are the exception since they took the weapon balancing from the old microvolts and just smashed it in. Which definitely would work here too. However, since there will be a competitive scene, that honestly, wouldn't work properly. Everything has been balanced to be too powerful, lasers that can 3 shot in the head while running and jumping, 1 shot machines that can be shot 100ms before you actually land, while moving and still in the scoping animation, that also reload in less than half a second. While shotgun can randomly 1 hit, but if not used correctly can do close to nothing. This system is probably one of the most enjoyable Shooting systems in any game, however it's probably the hardest to balance out. In any game you watch, there's always one weapon or two on top. That's how it goes, there's always a meta and will always be, that's why there are balancing changes, to change the meta. People got used to the old ways and don't want to change back, however this is why we need another beta. The point I was making wasn't that the game itself was good, It was that the TEAM was good. People asked for rifles to be less powerful, They did that, but maybe not correctly, however they did listen. People asked to nerf bazookas, They nerfed the bazookas. People asked for shotguns not to one hit. Shotgun could barely one hit, Only 1 shotgun could actually one hit. I personally asked for more resolutions, and some of those were even added. My point is not that the game was in a good state or if the game itself changed a lot between the first and second beta. My point was that the TEAM was listening and acting accordingly to what the community had to say to the best of their abilities. They stated previously that some of the things asked, wasn't available in the time limit, but they would keep working on those to fix those problems. They would take longer, and some of them would even take too long, so they put those aside FOR NOW. I don't remember where I read it, but it was on the Forums. This is what eventually makes a game good. No game is good in it's beta, alpha or early access, Only a few games are the exception. But as said, people lose both faith and patience if things take too long. However I tend to know that the community of Microvolts all have some sort of addiction and hope for the game no matter how much time passes. Sorry for the super long response, wasn't quite sure on how to formulate my thoughts and views o/
  6. Hmmn, how come disappointed? I've seen nothing but greatness myself. The first closed beta was a mess sure, but the second one showed that the version we all want as players, will most likely end up super close to the end result of what we will get. In case you weren't up to date with everything from first to second beta I'll explain a little. After the first beta, A LOT of forum posts and discord messages were sent giving as much feedback and changes the players wanted to see with the game. Then on the second beta, whether or not the changes were implemented correctly, almost everything the players asked for, was changed. It was just rough around the edges, and any beta that can see such improvements from the first to the second has an insane amount of potential. When developers in a project can see through what they themselves would like to change, and accept what the players themself wants. That game will have a bright future. I get that some of the changes were weird, however, it's what the player base asked for, and some of the changes the players wanted, ended up being worse than better and made it feel worse. It made both the players and the developers understand that some changes, though we might want them, might not be for the best, however, it gives me a lot of hope seeing that even though it was a bad change, the developers did the change that was asked for by the community. But now is the question, will those changes we didn't like, be adjusted for the better, changed back to it's previous state, or left as is. I would say any but left as is, would be the right choice. Now we just have to wait and see. So far so good though.
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