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Fluzz

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Fluzz

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  1. i dont think we've had the same experience, last 2 days i've only seens zombies winning when figures were trolling. otherwise the zombie stood no chance vs experienced players.
  2. Did you really just suggest they pay shroud lmao
  3. Another addition, i think zombies in general should get a little less knockback its almost impossible to chase someone whos good with swapping they just keep knocking you back.
  4. I forgot to add one point, the move speed players can achieve easily outruns zombies even when they use their speed ability. Thats also quite problematic.
  5. Right now the zombie mode is very one sided if you play vs decent players. The zombies stand no chance. A big part of that is the fact that zombies get massive knockback on jumppads. For example on toy fleet you cant get upstairs with the jumppad as a zombie, you just get knocked out of the map every time. I suggest removing knockback for zombies when using jump pads. Secondly i suggest removing the higher jump that zombies recieved in the later stages of microvolts surge, the maps were designed so there was camp spots vs zombies right now all you can do is jump around and run because the zombies can reach every camp spot with the increased jump height, this ruins the intended gameplay of zombie mode in my opinion and will certainly make it very hard for new players.
  6. bro ur first point is basic weapons are stronger but the guns in the store have reskins of the basic weapons??????
  7. No, ammo and hp drops are very nice.
  8. They did not select steam players, the keys were giving away at random. They just assumed everyone who signed up was a veteran since there has been no marketing so far. If you didn't get a key it has nothing to do with where you played you just got unlucky.
  9. Nah we already get to try the game early. A lot of people don't even get that chance.
  10. The game crashed after about 3 hours and getting some errors after matches, when i proceed to restart the game all setting are reset.
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