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Showing content with the highest reputation on 11/28/23 in all areas

  1. RT is too expensive. One capsule spin shouldn't be over 100 RT.
    4 points
  2. It's alright but we still need something for the new players. MP, the store, and upgrading my weapons was the three main reasons why I stayed with the game back then. Also, the level icons as well because I loved certain level icons. I remember trying my hardest to reach level 70 for the look.
    4 points
  3. [Merry Christmas! CHRISTMAS SEASON SPECIAL RT CAPSULE!] โœจEvent Duration Nov 28 - Dec 26 (Based on Maintainance time) Special Christmas Costumes and Weapon A treat you can only enjoy during the event period! โœ”Please Note that 1. Event details are subject to change without prior notice.
    3 points
  4. not worth to spend anymore money until they drop the childish attitude and start listeninig to us. Maybe if everyone stops spending money they will panic and start to listen... or not and just take the money already made and dip ๐Ÿ˜„ ๐Ÿ˜„
    2 points
  5. Hey MasangGames, I hope this message finds you well. I've been playing Microvolts for quite some time, and I wanted to share some thoughts and feedback with you. First off, I've noticed a shift in the gaming experience that I want to talk about. It feels like the game has become a bit of a challenge for both experienced and new players. The explosive weapons seem a bit too powerful, making it tough for skilled players to enjoy a fair game. Newbies, on the other hand, often find themselves getting wiped out without a fair chance, mainly because there's no matchmaking in place. The only reason most of us still log in is for that sweet nostalgia kick. Apart from that, the game seems a bit empty, a tad boring, and not very optimized. Once the nostalgia wears off, it's hard to find a reason to stick around because, honestly, it doesn't seem like much effort is being put into making things better. Communication is key, right? But it feels like there's a bit of a gap there. We want to feel heard, but it seems like our feedback isn't really making it to your ears. A bit more interaction with the community could go a long way in making us feel like you care about our experience. Let's talk about the game itself. The weapons feel a bit stale, and the level system looks kind of basic. It's missing some classic game modes that we loved from over a decade ago. The shop and capsule prices seem a bit over the top, and the lack of MP after games takes away the motivation to grind. We want real upgrades, more game modes, and something to keep us hooked for longer than just 10 minutes per session. Overall, the "new" version of Microvolts feels older and less exciting than the first version (before Surge). It's disheartening to see a game we loved being handled this way. We hope you take a moment to read this and consider the player perspective. We want Microvolts to thrive, not just survive. Thanks for your time, and here's to hoping for some positive changes!
    2 points
  6. log in rewards are a loop of minimal MP and Stands with different png masangsoft i dont ๐Ÿคž u
    1 point
  7. I dont really mind them all that much. Its just the base, so of course it's gonna be simple. What i REALLY want is for the actual dioramas to come back. Makes no sense to me that we only have Naomi's at this current time..
    1 point
  8. i agree with the first part, although i have to disagree with the explosives, they are a problem because of the stupidity of the blast radius, its insane imo. Also, i dont really think the game is enjoyable even if you played the old one, i am playing since the first release after the closed beta and i cant be asked to play a room now.. but hey, everyone sees things their own way.
    1 point
  9. To me its crazy to think we got 2 good updates (and back to back btw), especially when the previous updates were just simply server stabilization and nothing more. CW is going to make a lot of players happy for quite some time and its 100% good for the game but I think they need to add more, something like boss battle, ranked, etc. I do want MP per match and I think it would be a very big change for the better. Also when it comes to the capsules, I'm fine with what they put but I do hope its cheaper than the recent capsules (192 or 256 per capsule spin is way too much). Why not Halloween the prices at least, its Christmas! I also wanted some new items in the shop (maybe the green plant crown accessory (forgot its name) or something else) even if they are season items like the halloween ones. Overall... I like it. I just hope they make more updates like this (or better) in the future.
    1 point
  10. Hello Khalo, To begin they continue to treat new players under the ground, playerbase will not increase, theres no chance for them, i wouldn't want to be in their position, being killed over and over again getting spawn trapped. Yes, probably more players the first few days but deep down this game continues with the same depressing cycle, nothing will traps us in a grind that is worth our time. It bothers me that they keep not changing damage numbers, weapon balancing, etc. The lack of competence from devs makes this version the worst of all. In my opinion, it is impossible to take this game competitively.
    1 point
  11. Yes i was spending 11k -100euro and i got 1 item Robby the Red Blaster its crazy i stop spending rt its enough.
    0 points
  12. [Merry Christmas! Christmas LOGIN CHALLENGE] โœจEvent Duration Dec 1 - Dec 31 Join in our Christmas LOGIN CHALLENGE from December 1st to December 31th! Grab four Christmas Stands by reaching a 7 / 14 / 19 / 24 day streak! This is your last chance to collect unique rewards just by logging in daily during the event! โœ”Please Note that 1. Event rewards will be given only once per account. 2. Event details are subject to change without prior notice.
    0 points
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