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Showing content with the highest reputation on 03/19/23 in all areas

  1. Sorry about that. It was an accident, yes.
    2 points
  2. Respectfully, the second beta was quite rough also. I was quite disappointed when I had spent hours leaving detailed feedback and testing during the first beta, just for the second to not be much better. This game has so much potential, I'd be devastated to see this game struggle to be brought to it's well deserved peak. The technical side of the game is great, they've added the scoped sensitivity, which is something people had wanted forever, they've fixed a few bugs and improved on memory issues that have been around forever. I just hope this beta will be quite a large improvement, because for the health of this game and it's community, a fourth beta would only cause more harm than good, people are getting desperate and very impatient, which I can understand. For a game that many found very fun in it's broken state (previous MicroVolts versions), which fixing generally just requires a bunch of stat changing, along with altering and rebalancing the ways that items are acquired, shouldn't take four phases of betas to resolve it's fairly straightforward issues. I'm very excited for this (hopefully final) beta phase, but man I'd be very disappointed if it didn't turn out to be a huge step in the right direction.
    1 point
  3. 1 point
  4. Hmmn, how come disappointed? I've seen nothing but greatness myself. The first closed beta was a mess sure, but the second one showed that the version we all want as players, will most likely end up super close to the end result of what we will get. In case you weren't up to date with everything from first to second beta I'll explain a little. After the first beta, A LOT of forum posts and discord messages were sent giving as much feedback and changes the players wanted to see with the game. Then on the second beta, whether or not the changes were implemented correctly, almost everything the players asked for, was changed. It was just rough around the edges, and any beta that can see such improvements from the first to the second has an insane amount of potential. When developers in a project can see through what they themselves would like to change, and accept what the players themself wants. That game will have a bright future. I get that some of the changes were weird, however, it's what the player base asked for, and some of the changes the players wanted, ended up being worse than better and made it feel worse. It made both the players and the developers understand that some changes, though we might want them, might not be for the best, however, it gives me a lot of hope seeing that even though it was a bad change, the developers did the change that was asked for by the community. But now is the question, will those changes we didn't like, be adjusted for the better, changed back to it's previous state, or left as is. I would say any but left as is, would be the right choice. Now we just have to wait and see. So far so good though.
    0 points
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