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Serphinious

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Everything posted by Serphinious

  1. I really like the ideas you put down. It's nice to see some ideas being put into the forums ๐Ÿ™‚ Battery Drain > The FFA version should reward the player that did the most damage on you with the kill if you die by battery loss. Hope its possible to implement because from what ive seen self-kills don't reward kills in ffa and I don't know under what category the battery loss would fall Hold the Battery > The only problem I see is abusable spots(just like in zombie mode).. perhaps they need to alternate some maps for this mode specifically or limit the maps it can be played on.. depending which maps can easily be abused or not
  2. (1)As long as no bit youtuber suddenly mains this game it will never be. Solely for the fact that the graphics are pretty old. Keeping it alive with some thousand of players would be enough.. they would need to actually start fixing things and advertise the game more. (2)Game wise: - More tutorials - Improved A.I Battle(current bots are a joke) Community wise: - experienced players helping the new people to get used to the game without just straight up farming them 24/7 - self-made tutorials on YouTube - being as nice as possible.. toxicity kills the playercount (3) Sounds okayish.. tho I don't have a plan on how abusable it is or not (4) - MP after matches - lowered prices for clothing/limited capsules - more variety in the shop for MP users - perhaps more MP on level up
  3. Have fun putting it up for 600 daily players. Btw.. a registration fee? Really? Sounds weird and out of place tbh.
  4. Though the gameplay should motivate enough to go on.. and it's enough for some players, it's not debatable that you need some other things to get players going.. Either you reward MP for matches or perhaps some RT for level ups that you can grind up some capsules to perhaps get even more rewarded for making XP.. tho you have to watch out for potential farming if they implement more rewards for levels. For a proper elo and Ranked system you need more players to go against.. but time will tell if and when they will add it. Perhaps it's a good thing for potential newcomers too.. since most of the good people go over to ranked while more fresh/medium players can go into casual matches and actually learn the game and have fun.
  5. The first matches were pretty rough, because I joined FFA rooms which I associated with more of a chill/casual time from other games.. Then after watching some people play and talking to them.. I have gone over to copying loadouts and adjusting them to my playstyle.. The struggle is big and I can understand why most new people that potentially joined at release didn't wanna bother with it. The fair share of toxic chat isn't helping the game either.
  6. That's right. Especially in a small community like this one we all have our responsibility to keep the new people in the game. I can clearly see why people would leave if they get stomped 24/7..
  7. Well said. Tho the only thing I would change is the upgrading of weapons.. instead of giving even more stats it should give different colors and looks.. because the game should still be on equal grounds.
  8. Yeah. More items in the shop would be nice and those things being lowered in the price.. together with gaining MP after matches. Would definely motivate more people to play the game longer.
  9. Though that being the obvious answer nowadays games need something else to grind/play towards so it really stands a chance. Would only benefit the games health if there are more people playing because of rewards and other things. Though of course having to watch out for possible farming, which would be counterproductive.
  10. Hey! Me again ^^ The question is in the topic title.. Asking because I saw some people saying, that the game isn't motivating enough and people don't know what to play for.. I'm excited to see your suggestions! ๐Ÿฅฐ ~ Serphinious (Joey)
  11. Sounds like a cool concept on paper tho I'm not sure on the execution yet. That being said: older players probably gotta change their mindset of being elitist and gatekeepers to having an open mind for the new people.. because believe it or not: games need them to stay alive.
  12. Yeah the missing motivation is clearly another reason for the missing playerbase, but that's for another topic probably haha ๐Ÿ˜„
  13. Hey! I'm Serph. I'm new to the game and I was thinking about what could be done to the game, that helps beginners to learn the game.. since the player count is already dropping(taking steamcharts as my source) and I am kinda thinking it has to do with the skill gap that is created naturally due to many old people playing the game(which is great! love that loyalty ^^). I was thinking about beginner channels(which was a missed chance at launch of recharged). Though those tend to have lots of stinky smurfs.. What are your ideas? ~ Serphinious (Joey)
  14. I don't really know why playing matches don't reward ingame currency.. like in any other game you play.. It would be motivational to keep playing so you perhaps get some new cosmetic items you can play with! Decreasing the limited Capsule price and increasing the variety in the MP Shop would be good with getting MP in matches.. something to play towards without it becoming p2w or smth.
  15. Yep. It is amazing just how little effort was put into the release if the first thing that pops into your face after opening up the game is bugged out. If they don't act fast or the next update is just about capsules, then the game's future is looking grim. Though that would be sad.. because in the little time I spent here learning the game, I enjoyed it.. most of the time
  16. Dead by Daylight(stopped for a while tho) Tekken 7 S4 League(some old f2p shooter) Need for Speed Unbound(finished it last saturday) Conan Exiles(short duration before I got bored lol)
  17. Level Rewards being fixed(didn't get any and I find the lvl 50 pretty funny), perhaps some sort of ranked mode so you can have more chill and relaxed games outside of it, bomb mode(only saw it in some old videos and wanting to experience it for myself), Arms Race(same with bomb mode, wanna see what it's like) and perhaps, but not a priority, some sort of randomized weapon setting, where every match a new weapon set is selected for the lobby(or perhaps every round if we talk about gamemodes like elimination).. would be a good casual fun time I think.
  18. Yeah, I saw some people getting kicked for too high/low KDR, which is pretty dumb.. the game doesn't have many players to begin with and trying to get them out of the game is just wrong. Probably a reason for the low playercount being that beginners get kicked due to "destroying" the game for the people, that played the game for years. Idk, trying to make new guys feel bad for that is pretty messed up..
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