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sybr

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Posts posted by sybr

  1. 5 hours ago, Vindication said:

     

    Bruh. If Masangsoft took 10 months to give a rocket launcher 1.4k power then that doesn't look too good. If the Hermes, like every other rocket launcher, is still based off the 3 base presets that every weapon will have, then we will have to see what the other 2 base presets are. I think the previous highest damage RPG was around 1100. 1386 with upgrades can grow to be a much larger number.

     

    Like Volt said, this number was around the MVS Hermes power. But the Hermes was a god weapon and everybody is gonna be able to run around with it. I understand its a closed beta, and the whole point of it is to test the game and change things before its released, but Masangosft are kinda showing themselves to be a bit oblivious, no?

     

    In other screenshots, it shows apparently every single item ever existing in Microvolts will be available in the 3.0 CBT shop; every set, part and weapon is purchasable. Even Arms Race, Special and other obscure weapons will be available in the shop. Obviously this wouldn't be the case for the official release but damn, playing the CBT will be a nightmare with some of the arms race weapons and the other lot

     

     

    Once again, I don't see the relevancy for Hermes stats right now lol. Just because you see high stats for some random weapon that you can't even use, doesn't mean that they haven't been busy balancing stuff in their dev environment. Hermes wasn't available in the previous two betas, and I doubt that'll change next week.

     

    Also, you do realise that gaby has power over everything in his private server right? Whatever you see on his server shop/capsule wise says nothing about what the shop will look like during the next CBT.

    • Like 2
  2. 1 hour ago, Vindication said:

     

    OGSapphire has a point though. There were some leaked screenshots and the Hermes does a whopping total of 1368 damage. That's absolutely disgusting; two shots with blast radius and you're basically vaporized. Unless the screenshots were falsified, this is genuinely terrifying and I have no clue what the fuck is going on in the minds of the MVR Devs.

     

    Sure we can give feedback and have those changes implemented, however taking initiative to power a weapon to nearly 1.4k damage displays massive incompetence with balancing, it's been nearly a year since the second beta. Still keeping an excited and optimistic attitude, but the future looks dark

     

    How are any of these stats relevant if we're playing a closed beta? If they follow the same format as last time, there won't even be a chance to use the hermes lol

     

    Imagine being so dramatic over a game that hasn't even released yet

  3. 4 hours ago, Leo said:

    Thanks for taking part in the beta testing, and for your precious feedback.

    I wanted feedback with a different perspective from a player who has newly joined beta 2.0, thank you. 🙂 
    Each section you've pointed out will be reviewed by the dev team, and it will help us refine Microvolts Recharged more!

    Thanks again for your support in bringing back Microvolts everyone loved. We will do our best! 

    How big is the dev team, if you don't mind me asking?

  4. Nice to see the plans for additional servers in other regions. I feel like the ridiculous number of versions this game had really held back the growth of MicroVolts, so let's hope people make proper use of the servers you'll add. Not entirely sure if removing chat filter is a good thing but I guess we'll find out soon.

    Curious to see what you've done to the balancing!

    • Like 1
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