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Baran01

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Posts posted by Baran01

  1. 3 hours ago, Rinkito said:

    So many and mostly request since MVR launch on Steam :Earn MP from match".
    So here's my deal should ease up for players, "IF" Dev' want to keep disable match MP. ☝️

    (Had this idea before RT was earnable & 6 daily and weekly missions which is something positive for players👍 but didn't have courage until being bored again(=⤙=))
     
    Daily Missions MP
    Increase MP rewards from about 120+ per mission to 700+. 
    Weekly Mission MP

    Increase MP rewards from about 700+ per mission to 2,500+  (Or 3,000+).

    Currently MP Earn per weeks (Estimate)
    7 days of dailies / 42 missions = 5,040 MP (2 Spins)
    6 Missions of Weekly = 4,200 MP (roughly 2 Spins)


    (My Comment)✍️
    Recently I've been saving 4 weeks clear all dailies and weeklies worth of MP and can only do 14 spins just to get scraps and here we go again....
    The process is so slow and rewards is like an Ilussions, Choice from shop is merde, That is why players left (aside balancing weapon and gameplay experience)
    Weekly rewards feels like more for daily
    Why player wants "MP per match" one of the reason "Microvolts / Micovolts Surge / Toywars /トイ・ウォーズ / Toyheroes" at least players that spend amount of 1 hr and played well earn better and feels more rewarded.(Player already can try to do 4-5 cap' spins from 1 or 2 good games)😤

    You need to give up, nothing will happen..

    • Like 2
    • Sad 1
  2. On 12/26/2023 at 2:45 PM, Meat said:

    From one extreme to another. We went from 600 blast radius on grenades to 250 (more than 50% reduction).

    Can you imagine in the entire lifespan of MicroVolts we came to a point where grenades have less blast radius than stingray. 

    I understand though this is deserved because the comunity doesn't have the braincapacity to rationally think when they vote "way too large" in the vote poll for grenades and bazooka. 

    The developers tried to listen and now you got what you asked for. Unusable weapons are the results of your votes. You literally are at a huge dissadvantage when you use explosives now. The blast radius of both is so miniscule that i dont even bother moving out of the way when i see them flying at me around the corner. I am not exaggerating when i say this. I literally stand still and don't even bother to move. And even if you manage to hit one of your explosives it does NO damage. 

     

    I can't believe i have to write this but explosives are supposed to have damage and blast radius. Sure 600 was too much, but now they are useless. Why can't things be fun and balanced? Why can't you developers get creative? Now all i see is players camp and corner snipe all game without moving from their spot simply because they can. There is no threat that forces them to move. Grenades and bazooka bullets played that role and you've taken that away with these nerfs. All i see now is more camping, cornering with sniper all game, and just the usage of rifle only in a chokepoint. 

     

    And what are the people supposed to do now that have accumilated grenades A and bazookas C over this timeline? Are we now just stuck with these useless cosmetic weapons which we can't even use anymore because of how bad they are? 

     

    All bazookas in MicroVolts right now need to have 330 blast radius at the very least. It's a freaking rocket it's supposed to reveal where the enemy is around the corner. In some maps in some places 280 radius isn't even hitting them so when you think you checked a corner you actually havn't because the enemy player is just not hit by the tiny blast radius. The power is lacking in A and B. They both need to be 830 ish with power upgrade ofcourse.

    And if you get creative like i said you could even make a bazooka type that has 380 blast radius but 1/5 ammo for example. My point is balance is a very broad topic. There is not "one way" to balance.

    You developers need to get creative. Go and rewatch some old microvotls footage if you guys aren't familiar to the game yet 😉

     

    All grenade launchers right now need at the very least have 400 blast radius and a maximum of 500.  The whole point of grenades is revealing and zoning. The blast radius of now makes it impossible to hit anyone. And if you do there is no damage to back it up. 

     

    All we want is a game where there is variety. Make different weapons for unique gameplays. Microvolts had it all in terms of choices. We want all of it back. Re-introduce all the content MicroVolts Surge had slowly, and start balancing part by part. It's been a year now and there is nothing new. 

    Also the sounds of weapons are boring. Why did it get removed for no reason? Today many people who got the Icicle rifle got dissapointed because the unique sound got removed. Literally everything that is memorable always gets destroyed.

     

    Anyway thanks for reading and sorry if there are any typos wrote this like a maniac within 5 minutes.

     

     

    I'm agree!! 

    i really shocked about how weak the grenades are right now

    It's rarely hit, and people can move on easy ( my guess the blast radius are so weak rn ) 

    i hit on edge and corner and people still can dodge it and went straight to the base..

  3. 15 hours ago, Meat said:

    When i login at 10:00 in the morning and there is 1 zombie mode room and 1 eliminiation room and that continues till 13:00 you know there is a problem. 

    Boring. There is so much content removed that there is nothing to play this game for.

    I wan't to know why did the MVR decide to remove it all?

    Im talking about modes, trade, weapons,upgrades, items, (coupon) shop, hammers singe wave rewards, boss battle rewards, arms race.

     

     

    Like imagine all of the above would have been there as soon as the game was released on Steam.

    All of those players new and old would have kept playing i guantee that 100%

     

    I want an awnser from the developers.

    Feel free to share this post with them.

     

    We havn't had a single update related to gameplay since the release.

    It were just RT capsule skins.

    Sure MVR might be no P2W but guess what all these updates so far have proven you are money hungry and don't care about the development of the gameplay itself.

    One the MVS did care about is to provide content for players at least.

     

    Hopefully someone on the team gets to read this. Because the situation is dire 

    15 hours ago, Meat said:

    When i login at 10:00 in the morning and there is 1 zombie mode room and 1 eliminiation room and that continues till 13:00 you know there is a problem. 

    Boring. There is so much content removed that there is nothing to play this game for.

    I wan't to know why did the MVR decide to remove it all?

    Im talking about modes, trade, weapons,upgrades, items, (coupon) shop, hammers singe wave rewards, boss battle rewards, arms race.

     

     

    Like imagine all of the above would have been there as soon as the game was released on Steam.

    All of those players new and old would have kept playing i guantee that 100%

     

    I want an awnser from the developers.

    Feel free to share this post with them.

     

    We havn't had a single update related to gameplay since the release.

    It were just RT capsule skins.

    Sure MVR might be no P2W but guess what all these updates so far have proven you are money hungry and don't care about the development of the gameplay itself.

    One the MVS did care about is to provide content for players at least.

     

    Hopefully someone on the team gets to read this. Because the situation is dire already.

     

     

     

     

     

     

     

     

    This game is dead, so sad..

  4. 1- How i supposed to have fun while we can't get mp from matches

     

    2- why this game is crashed every second? If u want to enter in room, or check the capsules, it's just crash

     

    3- balance of weapons need to Re-Work 

     

    4- can you bring back some of the deleted maps? Magic paper land ( big ) 

    Ect..

     

    5- can you bring back Coins rewrads?

     

     

    • Like 1
  5. 48 minutes ago, khalo0od100 said:

    i agree with Meat here, they should balance them all out so we can use all types not only one. Its normal for people to choose the one thats broken, that will always happen.

    But i dont get the type A B C they did, it was already a thing before in the old game, we always had one gun with more power , one with more reload speed and one with firing rate - Pocket rocket, Pound , Mimic - for example.

    Yet even though the old game was not balanced people kept using whatever they wanted and could got away with that, here... not so much.

    No, they just need to delete this A B C type thing. 

    • Like 2
  6. 1 hour ago, MrPieman said:

    Yes

    Like I said no hate towards anything on that post nor any of you, I like hearing and seeing people opinion.

    Just stating mine aswell.

    Yeah i'm not saying you are wrong, because i also don't like to be negative 

    My i'm upset about 

    (1)- the RT rewards is kinda of useless because it's really kinda hard to lvl up after 100 ( it's took you 6~7 game to lvl up after 100 ) and after lvl 200 you need to get 70k exp to lvl up which mean more than 80 game to lvl up 

    and they increase the RT spends, so you can't do much with it 

    when you reach 200lvl = you get 2100 RT which mean only 17 ~ 18 spend 

    and yeah for me who don't buy RT i don't enjoy Christmas because items are only avaible on RT capsules.

  7. 9 hours ago, MrPieman said:

    Hello everyone!

    These last few days I've been on the Forum for a good amount of time and I'm seeing people still being very negative. Don't get me wrong, the game is far from perfect but the Devs seem to finally hear us.

    Yesterday I saw a post about the christmas update being boring. I don't hate the post or the people that replied, after all it's their opinion. But let's not be negative towards everything they (Devs) throw at us. We are finally getting actual updates. Before this last 2 updates we were just getting server stabilization and nothing else. But now we are getting actual changes.

    21 November we got RT per 10 lvls, Clan related Bugs were fixed, Battery changes, took out the screen when exiting the game and a REQUESTED gamemode: Bomb Battle

    28 November we got Christmas capsules, Christmas accessories, Christmas login rewards, the Requested sound Bug for the Katanas fix, an improved vote kick system and a MUCH REQUESTED gamemode: Clan Wars

    Most likely 12th December we are getting another good update with not only different MP capsules but the explosive weapon stats are probably going to be changed wich was also very REQUESTED. (just speculation tho)

    I'm making this topic so people can see that we are getting what we asked for and people are still complaining.

    Did u read my post?

    • Like 1
  8. No soundtrack change, no UI change, Sets missing, also people who don't buy RT can buy nothing or enjoy with the game  ( the fact that when u reach lvl 200 you'll get only like 2100RT )  it's not good rewards since they increase the RT spend

    (1)- where is the coins? That we can get from doing mission? Ect..

    (2)- where is the hammer? They used to help new players to get cool looking stuff 

    (3)- MP for matches? 

    someone will told me " it's not P2W 

    But did you remember the MP shops for sets? 

    In MV surge the mp sets it's the same with RT one? 

    Not only that but i spend literally 0$ on MV surge and THO and was able to get full RT? 

    from hammer to coupon ( which u can get 3 of them per day ) and boss battle.. 

     

     

     

    download.jpeg

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    • Like 2
    • Thanks 1
  9. On 11/24/2023 at 7:55 PM, Meat said:

    The zooka oneshot by a mon direct hit you mentioned is super rare bug that happens once in a blue moon (almost never)

    Though its funny when it happens.

     

    I dissagree with the explosive part. I think nades should have less dmg, and less blast radius (max 500) 

    But bazooka should get more blast radius (atleast the option to upgrade it)

    A and B bazooka needs more dmg.

    B needs more blast radius for sure. You cant hit anything with it and if you do they only lose 600 dmg which is wack.

    In MVS you could still have fun with weaker weapons and i think the ABC strategy is plain stupid in that aspect. Players will always pick the best/ strongest option regardless. Thats what made MVS unique.

    Example 1: BGI vs a hermes user still winnable and fun cus stats are different. 

    Example 2: A vs C bazooka NOWAY A will even hit. You will get smoked and have 0 kills. Forget about even using it mid fight for setting up kills.

     

    Also THO has in room settings the option to select ammo capacity for bazooka and nades. So if the host doesnt want spam he can set it to 1 and now everyone has 1/3 ammo on nades and bazooka. Which fixes alot of issues with player prefrences to not spam.

    Also the ability to ban weapons entirely from a room would be fun too. 

     

     

    I suggest implementing bullet/ explosion armor again aswell as extra bullet/ explosion damage.

    Like a trait. Just like you can select upgrades on parts you can choose your trait aswell. 

     

    We need variety. 90% of this community is or is getting bored from the repetitive gameplay. We want a major update. Not cosmetical one, but one that affects the gameplay and grind to obtain unique items and experience.  

     

     

     

     

     

     

    Explosing still OP 

    • Thanks 1
  10. On 11/24/2023 at 5:47 PM, Blank said:

    Nerf Explosives

     

    The state of the game is horrendous. Spamming and tanking is the only viable way to play. Forget moving on your own and say goodbye to half your health beacuse one rocket or nade is all it takes. It's also really abusable since you can swap and do it over and over. There is no room to be able to dodge either cause the blast radius still hits you for 700+ hp when not even close to the explosion. You have multiple bullets that are SPAMMABLE and UNDODGEABLE so even if you jump to avoid the ''knockup mechanic'' you will lose half your health to ONE aoe projectile. (???????????). The bazooka even shoots so fast so that if you ''dodge'' by jumping over the first bullet you will be hit by the second one guaranteed by the time you land on the ground again. (keep in mind you still lose 700+ hp for ''dodged'' bullets) '':)''.

     

     

    The whole idea behind the ''knockup feature'' is to give utility, to make your target airbourne and follow up with damage from other weapons but when two rockets/nades kill there is no point in using other weapons. It's such a broken mechanic that has 0 counterplay, I'm airbourne and UNABLE TO MOVE and still lose half my hp to 1 BULLET of these gamebreaking weapons. The ability to make an oppnent airbourne is already a perfectly good reason to use both the bazooka and nade launcher. They provide so much utility already and seperate themselves from the other weapons in a fun way due to this mechanic, but it's so toxic when they do half my health, them being undodgeable, and they don't have to be aimed at all since the blast radius is so disturbingly broken. This is not even taking into account that you can also direct hit and one shot someone(if that wasn't removed, I'm not sure). They are so overtuned and dominant compared to the other weapons that even if you ONLY USE THEM  you will still do just fine.  (same with machinegun atm but that's  another issue and you kinda have to aim it compared to these abomination weapons).

     

     

    The game is in such a bad state because there is no acknowledgement from devs side either. For someone who has played multiple iterations of this game, this is probably the worst. There are so many blatant issues that are just not acknowledged (Mp gain, progression, the machinegun???, variety, speed parts being obsolete, leveling every game, BALANCING to name a few...). Even with that said explosives are still the most obvious issue. Like idk, all it takes is playing ONE GAME because its so prevalent, and guaranteed after playing you'll say to yourself ''well that wasn't fun at all''. 

     

     

    I'm no developer or anything of the sort but a balancing issue like this being in the game for this long is... yeah idk really cringe to say the least. This is further elevated by the fact that there are no ''meaningful changes'' happening to the game either, reading the patchnotes feels so depressing. From a players perspective there are so many easy fixes to these issues aswell, and it makes me sad that nothing is being done about them. We are not included in anything, all we see is the end product hence depression reading patchnotes.

     

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    Sidenote: I also ran into a bug or cheat or something of the sort that literally made me die from 1 shot of Bazooka at 2000hp and it wasn't a direct hit happened like 4 times in a with the player shooting close enough to damage me and I instantly died. This is yeah idk even cringier if it's a bug in the game rather than cheats.

     

     

    I'm sure there are issues that prevent fixing some problems the game has but this feels like a cashgrab banking on nostalgia moreso than a fun game to play with your friends. 

     

    Adress these issues and keep in contact with the community please, it can only serve to help and give the game more quality of life.

    I really afraid..

  11. 51 minutes ago, QN_Khai said:

    Didn't you read the whole sentence? he is C and power . Sometimes in this game I feel like I'm slipping past them and there's no physics, this game is pretty buggy anyway. There are some melee weapons that will kill you before the animation is finished, some players I hit but I died first, sometimes I even see some people standing still and they don't realize that they are stand still?

    Same +1 

  12. 2 hours ago, KurumeChan said:

    I played a melee mode 10 min ago and couldnt 1 shot some of players. Thought maybe took wrong melee or they tank, but not, everyone had (84) speed and i had melee type (C) on POWER. Also we all had normal ms around 20-70. The most shocking thing, that i need even more than 1 strong and 1 low hit to kill one of them. Now i think that they use cheats.

    WTF.

    I am fcking so angry and at a loss. 😤 

    Developers must to check those players: Ophelia and caim. 

    Have screenshots and videos, so contact me if you need them.

    I mean yeah i noticed that, some people are just look like full speen and tank 

  13. On 11/22/2023 at 7:03 PM, Swagettie said:

    I only get a negative feeling from the forums tbh. I do agree the game isn't what it should be but when I play I do really enjoy myself.

    I really love the old system of the game 

    Before MV offical, i was play THO, spend so much time on there and in fact never regret because how fun the game was, made me happy.

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