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Buppet

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Posts posted by Buppet

  1. Just now, j0hNESY said:

    It's sad to see a prove to our points when we really don't wanna see that like in this situation.

     

    Hope they update the game (at least system lvl) befora the weekend so the players comeback to play and have something to battle hard to get like old times!

    This level system limited the game too much, I reached level 100 in 3 days and I no longer have anything to do, the missions were never useful in microvolts, I also hope they fix the level bug before the weekend

  2. The biggest problem with the game at the moment is this level system, the game practically ends when you reach level 100, this is discouraging many to continue playing because there is no objective after reaching that level, it needs to be fixed as quickly as possible, this is the biggest problem the SA community is having with the game.

    • Like 6
  3. The success of the original microvolts in the western region comes directly to the credit of Rock Hippo as they made the game as western as possible, anime/asian themed skins are not well regarded by the western community, there are few good asian themed skins made by MicroVolts Japan.

  4. The success of the original microvolts in the western region comes directly to the credit of hippo rock as they made the game as western as possible, anime/asian themed skins are not well regarded by the western community, there are few good asian themed skins made by MicroVolts Japan.

  5. On 11/27/2022 at 3:41 PM, WhiteFang said:

    Microvolts: Recharged - Beta 2 Feedback. [THIS TEXT IS MEANT TO BE SENT FOR THE MV TEAM AFTER THE BETA THATS WHY ITS WRITTEN LIKE THAT]

    Hello Dear MicroVolts Community.

    I've played for about ... hours of MicroVolts:Recharged Beta 1&2, 
    also i Played microvolts back then to lvl 80 and on private servers with alot of players in the time it was down, reached Master in apex and Paladins, im pretty good and known at shooters.
    And I want to give you my honest opinion about the games current state, 
    and things you could possibly change or test them out to improve the current gameplay and keep more players for release since there is alot that is not going properly right now.

    I will be talking about the following things.

    - Reloading

    - Weapon Ammo Power

    - Strategy

    - One Shot sniper <-- Serious topic

    - Interface design

    - Solo Carry potential

    - Other stuff


    First of all i want to talk about the "Weapon Reloading system in the game".
    The power of Realoading wepons in any game should not be underestimated! the fact that the weapon automatically reloads while not being primary is insane!
    I've encountered various situation where me and my enemy didnt hit our shots and just waited untill it was reloaded to switch to a shotgun again for example. 
    sure then one of us will die that makes sense. But i feel like the solo carry potential in this game is just way to high and not being punished missing shots with realoading is a huge fator.
    people will just shamelesly jump in knowing they will always have something to shot and might even get 1v5 with ease. 
    No new player or genuine player will want to be playing a game where you can easily 1v5 just by jumping in and hitting the shots.
    Now hear me out. 
    Player should be more carefull with their life. so i think the idea of just removing the automatic reload will make the player think more about how to ingage and not take so much risk overall,
    what would make the game way more enjoyable and a bit slower as well. I know microvolts is fast paced. but at this speed its just going to loose all players. 
    Its boring to watch. Boring to play on a longer time of period and also just not catching. Sure its a good way to go game when you dont have anything else to play but we want to make a good game out of it right. 
    now if we would remove the auto reload, the game would gain just way more strategy gameplay and being more carefully with its shots. It would just feel way better and make the gameplayj ust way more fun,
    since you will need way more skill and brain to use to achieve something, and the gameplay would feel way better since you will not get jumped on by everyone at the sime time without anyone caring about their life.
    Especially when it comes to competetive will could be a huge positive change in the overall gameplay. As i said, you could just try it out and if it works keep it. but really give it a chance.

    Second big thing i want to talk about are the One Shot Sniper
    We just cant go with it. 
    Its a no. 
    Everybody will leave this game the first time they see snipers just one shots everything. it doesnt even matter if you go tank. a powered sniper still kills one shot.
    I want it to change, so that only headshots kill oneshot and bodyshot give like 1500hp.
    To be honest im not really sure yet so far how to do it with the sniper, i just know that it doesnt make fun and its going to ruin the game
    sure all the old player will say "LeAvE tHe GaMe HoW iT wAs aT sUrGe"... but we all know those are just illusionary people not wanting to look reality into the eye and see that times has changed.
    This should also be a topic to discuss about in general. Especially competetive its just going to make everything squishy and weird.
    Or maybe impelent some sort of care package that contains weapon upgrades for the next round for example 10% more rifle firing rate 
    10% more shotgun accuracy, 30% more sniper damage... (make them spawn like hp and ammo on the map randomly, or like power weapons)
    So that sniping is something more special and less the main weapon that everyone just uses. this is not a sniper one shot simulator its a fast paced shooting game, 
    and currently its just an sniper one shot simulator.
    Or maybe even go with another sniper idea but sniping and especially with this upgrade will just give players a kick and something catching to see. 
    Also it will make players move around the map and leave their spot for that upgrade, so the map will also be more interactive at the same time.

    Next up on the list is the Interface design

    In generall its pretty good how it is, but things for example the timer and the picture for "Round starting in..." or "Loose screen" and "Multikill" "Double Kill" artworks are just dated,
    they should defently be updated since it really makes the game more childish and lesse attracting to most next-gen gamers.
    I dont want to change the game completly, but i just want it to life. and those are my ideas to improve, 

    Try them out and see if they work for you

    Greetings Marin.

     

    You're crying for the wrong thing, playing you have 7 weapons in a battle you sometimes end up using all the weapons, just to reload all these weapons would take what, 1 minute?
    Regarding snipers, the game is already like this, only HS kills with 1 shot, body shot you have to take 1 sniper shot + some rifle or other weapon to kill, again, you are crying for the wrong things.

  6. On 11/4/2022 at 6:27 PM, odyssee said:

    Okay, then tell me how is the game supposed to stay alive and be profitable for Masangsoft without P2W? They didnt even have enough money to properly advertise the game.

    2200 registered accounts in 2 months??

    Masangsoft needs to go P2W to stay alive with that project.

    Cosmetics and updates is not the long time solution - change my mind.

    How much stupidity said by a single person, today games basically live on the sale of skins without attributes.

    • Like 1
  7. On 11/22/2022 at 8:54 AM, BioWarz said:

    I don't really agree with the comparison to MVS, but I do admit that unfortunately the second beta was a downgrade from the first. Perhaps we all need to get used to MVR again but at the same time right off the bat a lot of the weapons feel as if there is something deeply wrong with them. Playing the MVR first beta felt smooth right into my first game but in this second beta, the weapons are just not hitting at all like they are supposed to/were in the previous beta. I know the developpers are bound to make mistakes, as all humans do, but this is seriously a strange reversal to a worser state than the last beta. I think the devs may have misinterpreted some of our feedback and tweaked the weapons too heavily to a state beyond usage.

    beta 1 was horrible, this one is much better

    • Like 2
  8. 1 hour ago, ItsMira said:

    Well, long story short, the game is not good. Weapons dont feel good, shotgun feel super slow, sniper doesnt feel the same as before.. I think this is due to the fact that the "development" team doesnt know what they're doing or what they should be doing to improve this game, instead, they look like they are changing things randomly hoping that we like it.. Want to save this game and make money? Take the easy and most logical way. Look at ToyHeroes, make Microvolts look and feel like ToyHeroes, and start adding updates and small changes from there. Its that simple IMO.

    Exactly, of all the microvolts I've played, Toyheroes was the most balanced, it just needs to leave the advs with the status of the mps.

  9. The game before masang bought it already had more than 7 years of balancing, what was missing was the nerf on the bazzoka and grenade, and leaving the weapons with similar status based on the 3 adv. thing toyheroes has already done, focus on creating content, this beta 2.0 was terrible because it presented more of the same, everyone already knows microvolts, we need new things, skins, maps, modes, new music, new lobby, new hud, we need to feel that it is something different from the microvolts that are already more than 10 years old.

    • Like 3
    • Thanks 1
  10. 15 minutes ago, Tight said:

    ? i dont think so, EUROPE is most playerbase server and on old microvolts south america didnt have players, just europe, so, im not saying, its bad to dont do that u know, yea sure, create Brazil or South america server,but first give us EUROPE server because so much players playing that, europe server was full on old microvolts so thats why im saying that

    Europe has the first largest player base South America the second

  11. 3 hours ago, Tight said:

    i dont wanna be mad on you, but i dont think brazil will have popularity and playerbase, to be honest, i think brazil want just u and one guy in this category, so, i dont think brazil is good server, if they wanna create any server, it will be EUROPE 

    It's not just Brazil, it's South America, it's simply the second largest microvolt community.

    • Like 1
  12. 4 hours ago, Leo said:

    With limited manpower and cost, we are trying to prioritize the essentials and those needed for the game's longevity.
    We are not a big team and therefore there's a limit on the amount of work we can do within a month, and my job is to distribute them in the right way. 
    Currently, the development direction is focused on community-related content that can be maintained in the long term, with low maintenance costs, and not consumed in a short period of time.
    As part of that, we value keywords such as individual skill, honor, personality, and affection. 
    Hence, Battle pass is not on the list yet, but if Microvolts Recharged gets a bigger player pool and shows great potential, we may be able to hire more staff for the dev team. Then we would be able to actually work on it more aggressively. 


    P.S. This isn't announced yet but there is going to be a new Membership, where you can get some benefits regarding convenient features (It won't impact on in-game balance). It's not finalized yet but I would say it will be worth buying.

     

     

    We are already tired of the cashier, capsule and store systems, this earning formula is already outdated, it needs new things, if mirroring other games like valorant, fortnite or games that are already successful is a good thing.

    • Like 1
  13. On 3/1/2022 at 6:41 PM, SPACE FOX said:

    yeah, of course new skins and gamemodes, new maps - this is lovely, it would be a great addition in the game...
    oh wait.. battle pass? what?    battle royale?? hm... no?    nft??? are you Eletronic Arts coach?  

    why exclusively South American servers? are you brazilian?     why you couldn't not want servers all over the world instead? india wants to play too and australia is bleeding onto the ground already

    oh no, voice chat... i mean, I could mute my lovely and disciplined 10 years old players, that wouldn't be that bad if Mute button comes in too

    There is not only Brazil in South America, a server for the continent already supplies a lot of demand.

  14. 1 hour ago, Zserg said:

    Meu homem, só porque a comunidade SA é grande, isso não significa que eles gostariam de jogar com um MV que se transformou em um Fortnite 2.0 cheio de NFTs como NÃO DEVERIA SER. 

    In no topic did I say I wanted a fortnite 2.0, I just said to take ideas that work very well in other games and bring to microvolts, is it so hard to understand that the old microvolts wouldn't work today? Microvolts will need to update and focus on the 2022 gaming market, saying again, these are just ideas, obviously not all of them can be good 🙃.

  15. 17 hours ago, Slicktor said:

    What do I think? That you have severe brain damage. Other than SA servers - assuming there're enough players - that shit doesn't matter.

    It's clear that you don't understand anything, the SA community is pretty big, you're probably a loser who likes to troll on the internet

  16. 1 - Ranked

    2 - Battle pass

    3 - New maps and skins

    4 - New game modes, maybe a Battle Royale

    5 - I hope you don't run away from the toy theme.

    6 - End of P2W

    7 - South American servers

    8 - Maybe Nfts

    9 - Create western-themed skins, only eastern was saturated.

    10 - Voice chat

    11 - Seasons accompanied with ranked and prizes for the best!

    12 -More events

    13 -More events with rewards, events with free rewards behind an objective that makes the player stay longer in the game.

    14 - Weekly or monthly news, in a game you can't leave the player without new experiences!

    There are many more ideas but that's it for now, what do you think?

    • Like 7
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