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QuantumMechanics

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Posts posted by QuantumMechanics

  1. 8 hours ago, TheLastHunt said:

    Agree with all of it except explosive damage being too high. Compared to old MV, it feels way lower. Blast radius also feels smaller? Might be just me, or maybe its just been too long, but thats how it felt to me. In old MV, it was easy to spam bazooka and kill everyone. Now, you gotta hit like 4 bazooka shots to kill a person, and I dont think thats too much dmg for explosives. I personally get spammed by riffles A LOT more but I dont think thats bad balance-wise.

    To finish up I will just reinforce the point about the shotguns made by the original post. They are useless. I only ever feel any decent damage from my shotgun when I hit a perfect, super close range wave step with 2 shots right on their face, and even then they usually dont die right away.

    To be honest, It's been really a long time and I don't remember it perfectly how were the explosives in old mv. I do remember that people used to spam it to kill easily and then being called "spammers". I was more of a shotgun/sniper/rifle player. However, I can kill my opponent with bazooka pretty fast and easy in this beta. That's why I said their power is high. Also it might feel powerful due to shotgun being way too weak, I'm not sure.

  2. Hello all, I would like to state my opinion on this beta phase.

    First off all, I wanna say that putting 2 times zooming on all snipers except the semi-auto one was a mistake. Only one of them should have it. The zooming percentage is also too low in my opinion. Except these, the time required to start zooming is a little bit long (you can not quicksnipe anymore). I don't know if it's actually a good or bad thing but as a person who used to quickscope in old mv, I do not appreciate this.

    The explosives damage are way too high. You can easily kill your opponent with few rifle shots then shooting 2 rockets. The damage of explosives should be lower. This makes the shotgun useless.

    Shotgun damage is too low. I mean shotgun is supposed to be really powerful in close range but you can never kill the enemy in close range with 3 shots. You always need to use rifle afterwards. Shotgun damage should be higher.

    I can't say anything about the rifle. I did not like it but it's because I'm still used to old mv stats. I'll need some time to adapt to it I guess.

    Lastly for melee and minigun, I don't think there is any problem with them. However, since I rarely use them to fight, someone who does it often should state their opinion.

    Excluding the weapons, there is this issue (temporary i hope) with the EU server. It lags way too much. I usually get 40-60 ms but in this server, my ping never went below 70. I got disconnected several times and this killed my ambition to play.

    I hope you find a solution to laggers. There are people from other regions entering the EU server and ruining other's gameplay. Since we are in beta, this is pretty normal but if this continues when the game releases, this will be a huge issue I am afraid. Maybe locking the servers according to players' location might solve the issue. In bigger games there is no tolerance shown to laggers since they ruin the game.

    I think that's all. If I ever remember something else, I'll be adding them by editing (I hope). 

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