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sw1ndle

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sw1ndle

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sw1ndle last won the day on March 26 2023

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  1. too bad there's still couple thousands exploits left about currency and such on that are gamebreaking as everything ive published before, sadly people are aware of any exploits much that i've found and nicknamed most of them with troll names only cuz i've flexed with them and made them public. main reason rest exploits still work and seems this thread can't cover them up all is cuz here's only info i've shared before, i did explain in my previous threads some stuff that would half the ammount of exploits possible as freebie.
  2. smh this is so wrong on so many levels if u cant figure out why next time stop pasting knowledge you don't understand at all
  3. about anticheat they've already implemented heartbeat a week ago, anyway they're still not using xigncode at its full potential, i've reversed before old games that were using full potential of xigncode and i would say tbh that it would be for the best considering most of them still struggle with it at current state of anticheat which only difference between it and toyheroe's custom usermode ac is xigncode's xhunter1 kernel driver that strips handle access and communicates with mapped modules by x3.xem and also has checks against kernel iat hooks against xhunter1 which is decent ig considering everything is still easily to emulate if u have few neurons with experience.
  4. currently if they fix the bad implementation of xigncode which takes probably 2-3mins, linux would be alot easier and viable to cheat on without leaving any traces whatsoever. there's a reason there's tons of individuals in private who relay on modified qemu/kvm with gpu passthrough having no problems on valorant,fortnite and other games that have top anticheats. csgo struggles with its game even now after so many years on linux side and their only real protection comes from serversided ai detection vectors. as far as im aware only known games that are actually played on linux and are popular are csgo or dota. it is true that there's some games that do run through proton like ark survival, rust, dbd, even though mostly they would have just more crashes or potential lag spikes which wouldnt be fixed unless they actually make a native client for linux as well for game not just anticheat. current game itself is already in a bad state when comes to optimisation and cpu usage, linux users that really want just to play the game on linux would eventually complain about lag or crashes that can be fixed just by masangsoft spending more of their budget to make native client for linux as well. those who wouldn't complain or think about those facts mostly want it just to exploit easier.
  5. none of them even managed to get kernel to work through proton, if its to talk about linux case none of them are decent at all, even if they would get kernel to work through proton, there's 2 many ways of getting around anything just cuz its linux
  6. low playerbase worldwide on steam on linux barely reaching 2%, considering we would have to take in count the ammount that plays or played mv out of them the percentage goes alot lower even if we would considerate the people that would want to play in future this game, which would mean in waste of budget which they barely afford to do much. mv itself is vulnerable enough already against tons of exploitis i found alone and not talking about just cheats, if they would take approach into linux and such on there'll be almost 0 chances in even detecting someone to be cheating by using any known anticheat let alone xigncode. i understand most linux users love it most of them for not having so many useless apps services and not be bloated and faster cuz of low resources usages, still rather spend their budget in improving it and fixing stuff than porting it into an area they wouldn't be able to handle much.
  7. i can't hear you im under the water brrrrrrr
  8. there's a reason most people used acme cannon/acme blaster and such on, on visible stats they're not as good as perses though you got more chances of 1shot from close range with acme it had tons of reworks from 2 bullets usain nuclear power damage 2013 first release, toywars japan if i remember it had only 2 bullets not 3 though it had that usain bolt speed, and the late mv surge hermes rework which was okish considering there were other bazookas more overpowered at lvl 9 overall tbh as a sniper it would be 2nd place by design after quantum night(black sea wasp version from microwars), and 1st place by effects about reload/zoom and damage it always had a great feeling even after it got nerfed from first stage like hermes. boring rifle lame effects/sounds and if u would use it just for stats there were always better choices like quartermaster( i might misspell weapon names since its been years but golden pirate rifle for those who know) had most damage if i remember or apsu in normal rifle categories, while if you're decent player you could always pull off ak47 rifle which was in its own league of rifle category for 700+ dmg per hit, so pretty much anyone who can do burst fire and not just hold down mouse1 would take that rifle just for stats but again it has horrible feeling when playing it. it was perfect pretty much like gabriel, except as you mentioned its bad for montage/edits and such on cuz it stands out too much. other than the great effects/sounds only thing i would say it lacks would be a thunder effect or something special when you kill enemy with it.
  9. most of them did use in 2013 when they released them and they would still use since nostalgia would hit once you use gabriel predator gold/silver/black rifle
  10. this + what i've suggested in my earlier suggestion threads about demo/replay system to actual have each player's 1:1 perspective gameplay exactly how it looks to them, crosshair, sniper zoom-in, rifle zoom-in and such on. It is indeed hard task to actually get everything together, but it's for sure a must have feature in any competitive game, also it would be cool as you mentioned disabling hud which already is in game but a different approach in demo to be able to disable specific hud parts for example people for montages would only like to keep kill feed and ui texts when you do multiple kills and such on probably while others to check on cheaters would like to keep full experience of player's perspective, or in other cases where players can't record because they might have lags they could also record their demo if it's 1:1 pov as he played.
  11. uhm, even if it took me 5min to unpack and get working some exploits and few basic things, i never said i didn't struggle, to reverse entire changes that happened to game's classes/structs and other variable offsets took me a hour or 2, you could say comparable to any version from 0.6.7 from 2009 up to 1.1.1.158 from 2015 it would take me probably just 10mins only because t he bitwise instructions are different before surge era but rest are easy traceable by patterns i've created, but in masangsoft case all patterns were useless i had to do it from 0 again, about anticheat i guess anything would help as long as they try, even xigncode would be enough if they do more internally against most cheaters, overwatch is still doing fine and their anticheat is ring3 mainly just like xigncode(even though xigncode got its own driver i don't remember them using it on the game to protect), league of legends also using their own ring3 anticheat and all they do is manual inspect or banwave secretly cheats with hotfixes, they can always do such things without interfering about their license with xigncode. btw the game didn't had any update to client after 2015 before masangsoft. toyheroes only modified client to change client's db file pass and changed icon its still same client as microvolts used in 2015, thats the main reason everyone we're still able to use every cheat i've published back in 2015 without any issue.
  12. in first 5mins of first closed beta indeed it was myself though not in public rooms, about later days there was someone who managed to update my triggerbot and nametags that i've published in 2015, also there's someone else with bit of knowledge able to unpack game's protection like i do.
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