Personally, I think the normal zombie balance is fine. As i said, you just gotta come at it with a different perspective. The zombie jump height is not good, it makes it too easy for zombies and removes the need to stack. Other side-effects include: Over-jumping your target. The maps were designed with a specific jump height in mind. Now, there are certain spots and scenarios where you're somewhat forced to either jump once and not reach the next platform, or double-jump and overshoot your target, or : initiate your jump wayy earlier. Another issue is that you can't match figure jump height as well. As we all know, melee hitboxes hit targets in front of you, and targets that are *slightly* below your strike. Now, you often jump wayy too high when trying to match a figure's jump and strike them. I think they should revert this change.